C++ implementation of a fast hash map and hash set using hopscotch hashing
- cpp
- hash-map
- hash-table
- header-only
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C++ implementation of a fast hash map and hash set using hopscotch hashing
Open Robotics Automation Virtual Environment: An environment for testing, developing, and deploying robotics motion planning algorithms.
captcha break based on opencv2, tesseract-ocr and some machine learning algorithm.
A lightweight, high-performance, industrial-grade cross-language logging library (C++/Java/C#/Kotlin/TS/Python/Go), battle-tested in Honor of Kings.
Free SDR receiver for macOS, Windows and Linux: digital TV (DVB-T/T2, DVB-C, DVB-S/S2, ATSC, ISDB-T, DTMB), DAB+, FM, DRM, aviation (ADS-B, ACARS, VDL2), satellites, GNSS, ham modes (FT8, PSK31, CW), digital voice, cell towers and a spectrum analyser. HackRF, RTL-SDR, Airspy, SDRplay, BladeRF, LimeSDR, Pluto, USRP.
Khronos Vulkan, OpenGL, and OpenGL ES Conformance Tests
Bloodborne running natively on Windows 10/11: launcher in 13 languages, DLSS, FSR 3.1/4, unlocked FPS, cheats, mods, one-click updates.
Jinja2 C++ (and for C++) almost full-conformance template engine implementation
A lightweight unit testing framework for C++
C++ hash map and hash set which preserve the order of insertion
C++ Fixed Containers
Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Includes support for real-time ray tracing (RTX), serialization, and meshlets.
The fastest automatic differentiation library for C++, with Python bindings. Forward, adjoint and higher-order derivatives, checkpointing, Eigen support and JIT. Reproducible benchmarks against CppAD, Adept and autodiff.
This repository contains a subset of pointers to solutions with editorials and notes to my trainees (ACM ICPC, OJs, IOI, POI, CEOI, JOI, etc). For IOI/OI, I organized what I found on the web from official solutions and materials.
A general-purpose lightweight C++ graph library
Call of Duty 3 (Xbox 360) static recompilation: host runtime, tools and notes
GUI for Fancontrol. It uses the KAuth module of the KDE Frameworks 5 to write the generated config file. Furthermore it communicates with systemd via dbus to control the fancontrol service. If you want to compile without systemd support set the -DNO_SYSTEMD option.
Bloodborne for Android: GSR2/FSR 3.1 + LSFG, on-screen controller. Tested on Snapdragon 8 Gen 2 and 8 Elite.
Native Android port of God of War III Remastered (PS4). test in adren 830
A C/C++ header file for fast 32-bit division remainders (and divisibility tests) on 64-bit hardware.
Play your Nintendo Switch or Switch Lite on your PC: stream games at up to 1080p60 with sound over USB-C or the network, no dock or capture card. Record MP4, take native-resolution screenshots, or use it as a webcam. Atmosphère sysmodule + viewers for Windows, Linux, macOS and Android/Android Tv
RecompStore: the free homebrew app store for jailbroken PS5. Installs and updates recompiled game ports, emulators, apps and tools from the console. Bring your own disc.
Lightweight C++20 testing framework.
The CLI for working with JSON Schema. Covers formatting, linting, testing, bundling, and more for both local development and CI/CD pipelines