C++20 concurrency framework with no compromises. Excellent performance, powerful features, and simple syntax.
- coroutines
- cpp
- cpp20
- lock-free
47,133 repositories indexed
697–720 of 964 · Most stars
C++20 concurrency framework with no compromises. Excellent performance, powerful features, and simple syntax.
Bluecherry surveillance system (server application)
Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
Boost.Multiprecision
C++20 [Minimal] Static Perfect Hash library
FANS: Fuzzing Android Native System Services
Apps and tools for the BMW iDrive 7 (MGU) head unit, installable from the Store
TriWild: Robust Triangulation with Curve Constraints
The repository host gives no description.
TranslatedZongzhu (宗主, "sect leader"): a Grok Bot voice terminal on the Waveshare 1.75C round-screen ESP32, with blinking eye expressions, subtitles and spoken readout, including firmware and backend source code (2.5.2.9)
Drakengard 3 (PS3) static recompilation using ps3recomp
Native Windows port of Tekken Tag Tournament 2 (Xbox 360) by static recompilation. Not an emulator. Ships no game data - the installer builds the game from your own disc image and Title Update 3.
NI Media is a C++ library for reading and writing audio streams.
Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.
High efficient and fast 2D bin packing tool
Small C++ header to display async animations, counters, progress bars, and status messages
A full-featured radio automation system targeted for use in professional broadcast and media environments
Bindings to connect lua with Steam API
WipEout Omega Collection (PS4) native PC port for Windows: the game's own x86-64 code on the CPU, a PS4 runtime and the shadPS4 Vulkan video core. Playable, in active development. No game files included. ⭐ Star it if you like it; bug reports and requests are welcome in Issues!
C++20 Microservice Bootstrapping Framework
TranslatedAn open-source HarmonyOS PC application project. A Qt + OpenHarmony / HarmonyOS PC project for reading, editing, and converting the format of documents, integrating ArkTS, the CEF browser engine, PDFium, and Python HNP. It already supports dual-pane PDF/Markdown preview, synchronized scrolling, PDF-to-Markdown conversion, and restoring the most recent workspace; planned features include Word document preview and editing, PDF editing, Markdown editing, OCR text recognition, and batch conversion between multiple formats. The source code is public, for learning, exchange, and teaching reference. Issues are welcome, and you can contribute code through PRs to help improve document tools for HarmonyOS PC together. The project's own code is licensed under PolyForm Noncommercial 1.0.0.
Cyan Worlds's Plasma game engine
This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.
Fast lossless data compression in C++