Cyan Worlds's Plasma game engine
- plasma
- c-plus-plus
- game-engine
- myst
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Cyan Worlds's Plasma game engine
This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.
A realtime preview tool for projection mapping
C code refactoring browser
Qt Tools
Metroid: Samus Returns without an emulator: the game's code recompiled from your own dump into native code, for Windows, Linux / Steam Deck and Android. Bring your own dump.
MediEvil (PS4, CUSA11227) native PC port on the gow3_pc runtime: PKG install, up to 4K, launcher. No game files included.
ShowStopper is a tool for helping malware researchers explore and test anti-debug techniques or verify debugger plugins or other solutions that clash with standard anti-debug methods.
Modern Interpreter for the Commander Keen (Vorticon Dreams and Galaxy) and also Cosmos Cosmic Adventure games. This is a mirror repo: The main gitlab repository is at: https://gitlab.com/Dringgstein/Commander-Genius
cpp11 helps you to interact with R objects using C++ code.
HealthyPi is the first fully open-source, full-featured vital sign monitor. Using the Raspberry Pi as its computing and display platform, the HealthyPi add-on HAT turns the Raspberry Pi into a vital sign monitoring system.
Arduino library to access Adafruit IO from WiFi, cellular, and ethernet modules.
Groki Bot desktop robot (M5Stack CoreS3): firmware, a voice and MCP gateway for your computer, and a hand-off to Grok Bot agents
Replacements to standard numeric types which throw exceptions on errors
NT-like POSIX-compatible operating system
a unified framework for modeling chemically reactive systems
The reference C++ unit testing framework (TDD, xUnit, C++03/11/14/17)
An In-Kernel Solution Based on eBPF / XDP for 5G UPF
An Artificial Life system designed as an approach to Artificial Intelligence
Native Windows PC port of God of War (PS2), built by statically recompiling MIPS R5900 code to C++ with PS2Recomp. Includes an installer launcher, one-click build, fan-translation support and a 60 fps target. No game files included: you need your own copy.
Boost Logging library
A collection of std-like single-header C++ libraries
Code repository for Mastering Qt 5 published by Packt
Protocol Puffers: A little, highly templated, and protobuf-compatible serialization/deserialization header-only library written in C++20