Calibrate the extrinsic parameters between Livox LiDAR and camera
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Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.
MARISA: Matching Algorithm with Recursively Implemented StorAge
The Point Processing Toolkit (pptk) is a Python package for visualizing and processing 2-d/3-d point clouds.
- pointclouds
- 3-d
- visualization
- lidar
Bloodborne running natively on Windows 10/11: launcher in 13 languages, DLSS, FSR 3.1/4, unlocked FPS, cheats, mods, one-click updates.
- bloodborne
- bloodborne-pc
- bloodborne-windows
- dlss
Platform Abstraction C++ Libraries
An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.
- cpp
- cplusplus
- cplusplus-17
- actor-model
Fast CSV parser and writer for Modern C++
- csv-parser
- single-threaded
- mit-license
- header-only
Native x86-64 Windows loader for Bloodborne (CUSA03173) with native CPU execution, Win32 runtime, and shadPS4-based Vulkan GPU rendering. Based on deadinside28's bbport. Bring your own game dump, no game files are included.
- bloodborne
- native
- pc
- port
CodeCompass is a software comprehension tool for large scale software written in C/C++, C# and Python.
- static-analysis
- code-comprehension
- cpp
- code-analysis
Free, open-source 3D sculpting for Linux, macOS and Windows: dense meshes, remeshing, painting, built-in AI (image/text to 3D), Send to Unreal, game-ready LODs, Gaussian splats and OpenUSD.
- 3d
- cpp
- dear-imgui
- digital-sculpting
Lightweight, super fast C/C++ (& Python) library for sequence alignment using edit (Levenshtein) distance.
- sequence-alignment
- edit-distance
- levehnstein-distance
- library
Anvil is a cross-platform framework for Vulkan
Pure Pursuit Control and SE(2) Planning
- planning
- car
- vehicle
- pure-pursuit
Declarative UI toolkit for modern C++20
- c-plus-plus
- c-plus-plus-20
- cmake
- cross-platform-gui
YARP - Yet Another Robot Platform
- middleware
- yarp
- robotics-libraries
- robotics
A ROS node to perform a probabilistic 3-D/6-DOF localization system for mobile robots with 3-D LIDAR(s). It implements pointcloud based Monte Carlo localization that uses a reference pointcloud as a map.
A lightweight, header-only, high-performance reactive programming framework for C++20.
- modern-cpp
- template-meta-programming
- mvvm-framework
- ui-dataflow
Jinja2 C++ (and for C++) almost full-conformance template engine implementation
- cpp
- jinja2
- jinja2-templates
- templates
DMG/GBC/GBA emulator and experimental NDS emulator.
C++11 thread-safe container for sharing data between threads (synchronized queue)
- cpp
- multithreading
- thread-safe
- channel
webgpu.h - C version of the JS API, for both native and Wasm. A multi-vendor standard between Dawn/Emdawnwebgpu and wgpu-native. Designed primarily for binding into higher-level languages.
Pedestrian simulator powered by the social force model
- ros
- social-force-model
- crowd
- pedsim
ACADO Toolkit is a software environment and algorithm collection for automatic control and dynamic optimization. It provides a general framework for using a great variety of algorithms for direct optimal control, including model predictive control, state and parameter estimation and robust optimization.