openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
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openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
One C++ log library to rule them all! MacOS, IOS, Android, Linux, Windows, QT, std::clog
Full open source real-time multiplayer Cocos2D-x game! Race against your friends or random people in real-time! UFO RUN is an online real-time multiplayer game for smart phones and tablets. You can be anywhere in the world and play with many players simultaneously. Play with your friends or get matched with random players from around the world!
AI Game Developer for Unreal Engine — MCP plugin (C++ editor plugin + .NET bridge), unreal-cli, connects Unreal Editor to AI agents via ai-game.dev or a local MCP server
Material used for teaching.
Music theory engine for embedded systems. Build musical instruments and controllers that interact with people and speak MIDI 1.0 and 2.0.
User-friendly and fully-featured IRC client
C++ CSV parser
Quasi Engine is a framework that intends to be a complete toolset to ease 2d game development, providing ready-to-use QML elements representing basic game entities needed by most of games.
Tiny header-only C++17 library for lat/lng geometry: distance, bearing, area, point-in-polygon and path proximity
📑 Yet another ini config parser for modern C++
Windows x86 PE Packer In C++
Library and utilities to read and write broadcasting media files. Primarily supports the MXF file format
### This project has been merged ESPHelper. Please use https://github.com/ItKindaWorks/ESPHelper ### A port of the ESPHelper library for ESP32 devices
A device that emulates the Gameboy Printer and lets you retrieve images using WIFI
CMake BASIS makes it easy to create sharable software and libraries that work together. This is accomplished by combining and documenting some of the best practices and utilities available. This project supplies a fully integrated suite of functionality to make the whole process seamless!
Head tracking module for Godot game engine, using OpenCV with GPU support.
a universal and automated unpacking system
Headphones integration for Omarchy.
EOS Token with burning and signup (for making the token RAM cheap)
An Fast, Intuitive and Type-Safe C++ Enumeration Support Library
The d-SEAMS C++ core engine
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ROS 2 library providing classes to collect measurements and calculate statistics across them.