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745–768 of 1,083 · Most stars

Experimental Online Crash Team Racing: Nitro-Fueled (PS4) running natively on Windows 10/11. Windows fork of SacredFire, built on bbport and shadPS4. No game files included. Status: https://octr.ryu7w7.xyz

Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.

LiDAR point cloud ground filtering / segmentation (bare earth extraction) method based on cloth simulation

NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.

A native Windows and Linux port of Grand Theft Auto: Vice City Stories (PS2, USA, SLUS-21590), made by recompiling the game's PS2 executable into C++

An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.

  • cpp
  • cplusplus
  • cplusplus-17
  • actor-model

Lightweight, super fast C/C++ (& Python) library for sequence alignment using edit (Levenshtein) distance.

  • sequence-alignment
  • edit-distance
  • levehnstein-distance
  • library

Experimental KytyPS5 U59 with merged shader and renderer fixes; complete sanitized main history and Windows releases.

Professional Standalone Music Production Center with 7" Touch Screen, Sampler, Touch Strip and Music Tribe JAM DAW

  • behringer
  • kick
  • music-tribe
  • open-source-hardware

Jinja2 C++ (and for C++) almost full-conformance template engine implementation

  • cpp
  • jinja2
  • jinja2-templates
  • templates