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This repository provides a set of tools and libraries to integrate Intel® OpenVINO™ Toolkit with ROS 2 (Robot Operating System), enabling efficient deployment of deep learning models for computer vision applications on Intel® hardware.
Boost.org interprocess module
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
A Spotify player for the desktop, built with Qt Quick and a Rust core around librespot
Simple Useful Libraries: C++17/20 header-only dynamic bitset
- cpp17
- header-only
- cmake
- unit-tests
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A native PC port of Call of Duty: Finest Hour (original Xbox) with a remastered renderer
FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
- game-development
- game-engine-development
- game-audio
- dynamic-audio
A friendly and modern functional object oriented language for shell script.
- programming-language
- scripting-language
- command-line
- terminal
A drop-in replacement for std::list with 293% faster insertion, 57% faster erasure, 17% faster iteration and 77% faster sorting on average. 20-24% speed increase in use-case testing.
Static recompilation of Midnight Club: Los Angeles (Xbox 360) for PC and PS5. No game data included.
Lightweight, open-source (hardware and software) stereo VIO
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Unofficial native PC port of God of War (2005, PS2) for Windows, with experimental Linux support. Statically recompiled to C++, not an emulator. OpenGL renderer, launcher, cheat menu, widescreen, 60 FPS. Bring your own game dump: no game files included.
ring-span lite - A C++yy-like ring_span type for C++98, C++11 and later in a single-file header-only library
- cpp98
- cpp11
- cpp14
- cpp17
SPY - C++ Information Broker
- predef
- concepts
- constexpr
- cpp20
Native Windows port of inFAMOUS Second Son (PS4): custom runtime + Vulkan renderer derived from shadPS4. Bring your own game.
Daggy - Data Aggregation Utility and C/C++ developer library for data streams catching
- serverless-framework
- streaming
- stream-processing
- qt
Faster enum reflection for C++17 since I don't want to wait for C++26 reflection.
- c-plus-plus
- cpp
- cpp20
- enum
C++11/20 library that provides static_vector, small_vector, static_map, small_map, flat_map, static_flat_map, small_flat_map, static_unordered_map, small_unordered_map, etc.
- cpp11
- header-only
- small-vector
- flat-map
Odin Sphere Leifthrasir native PC port for Windows, with direct PS4 PKG installation, TRG launcher and modern graphics options
- native-port
- pc-port
- playstation-4
- ps4
A realtime visual programming language for interactive media.
✨ Next-gen C++ JSON Serialization Engine | Zero Dependency | Header-Only | Unleash JSON Potential
- json
- cpp
- parser
- json5