Snake game for Nintendo Gameboy written in C
- gameboy
- gbdk
- snake-game
- nintendo-gameboy
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Snake game for Nintendo Gameboy written in C
A tool to enable fuzzing for Spectre vulnerabilities
C++ implementation of the Antelope protocol with Savanna consensus
C++17 header-only library for reading and writing GTFS 🌍
A simple multithreaded vanity generator for the ripple p2p network
Libmemcached library support for Amazon ElastiCache Memcached Cluster for PHP. The client is available at https://github.com/awslabs/aws-elasticache-cluster-client-memcached-for-php.
DuckDB extension to fetch pages from Wayback Machine & Common Crawl
An R package for constructing and modelling a transit network in real time to obtain vehicle ETAs
Implementation of the ROS behavior_tree_core package based on https://github.com/miccol/Behavior-Tree
Adobe Air Native Extension for building bittorrent enabled applications
Satellite prediction library for crystal using the sgp4 model
🔑 A godot gdextension to interact with the OS keyring
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Logi is light-weight C++ Vulkan abstraction framework, which attempts to bridge the gap between previous graphics APIs and Vulkan by making API easier to use while still preserving Vulkan semantics and introducing as little overhead as possible.
Micropython binding for the ESP32 DL AI vision models like face detection / recognition, imagenet classifier or pedestrian (human) detection
Game engine made on C++ with OpenGL and SDL (Simple DirectMedia Layer)
A realtime model of the Auckland Public Transport Network
A cross-platform unit testing tool for MOS 6502 assembly
OldSkoolGravityGame
The implementation of the algorithm PolyUnpack.
A Win / Linux / Mac OS tool for managing and cycling desktop wallpapers
Cross-platform C++ framework that allows you to quickly initialize Vulkan and provides easy-to-use abstraction above main objects
Prototype of an intelligent safety system for detecting driver drowsiness
sqlitemap is a lightweight C++ wrapper around SQLite that provides a simple, map-like interface.