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json_struct is a single header only C++ library for parsing JSON directly to C++ structs and vice versa

  • c-plus-plus
  • json
  • template-specialisations
  • parse

libsigc++ implements a typesafe callback system for standard C++. It allows you to define signals and to connect those signals to any callback function, either global or a member function, regardless of whether it is static or virtual.

This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.

  • decomp
  • decompilation
  • pc
  • port

The fastest automatic differentiation library for C++, with Python bindings. Forward, adjoint and higher-order derivatives, checkpointing, Eigen support and JIT. Reproducible benchmarks against CppAD, Adept and autodiff.

  • automatic-differentiation
  • aad
  • algorithmic-differentiation
  • autodiff

Software licensing and registration using digital signatures and public cryptography 🪪

  • licensing
  • software-licensing
  • software-license
  • security

This repository contains a subset of pointers to solutions with editorials and notes to my trainees (ACM ICPC, OJs, IOI, POI, CEOI, JOI, etc). For IOI/OI, I organized what I found on the web from official solutions and materials.

PyKEP is a scientific library providing basic tools for research in interplanetary trajectory design.

  • interplanetary
  • mission-analysis
  • astrodynamics
  • aerospace

Dragon's Crown Pro native PC port for Windows, with direct PS4 PKG installation, TRG launcher and modern graphics options

  • native-port
  • pc-port
  • playstation-4
  • ps4

Static recompilation of Need for Speed Underground 2 (SPEED2.EXE x86-32 -> C) with pcrecomp. Bring your own game; no game code or data included.