VERY experimental Nintendo Switch 2 emulator port for PS5
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Infrared gesture-based BLE media controller for AtomS3R and PAJ7620U2; C++ firmware, trajectory replay, and documented v24 baseline.
- arduino
- ble-hid
- embedded-systems
- esp32-s3
Practical volume computation and sampling in high dimensions
- geometry
- statistics
- polyhedral-computations
- random-walk
Alternating Minimization Based Trajectory Generation for Quadrotor Aggressive Flight
- robotics
- quadrotor
- trajectory-optimization
- motion-planning
Envoy with Cilium filters
- cilium
- ebpf
ROS nodes to read and write point clouds from and to files (e.g. ply, vtk).
Providing pattern matching for modern C++.
- cpp
- pattern-matching
- modern-cpp
VillageSQL - a drop-in replacement for MySQL with extensions
Native PC port of Super Paper Mario (Wii) by static recompilation: 4K, cinematic widescreen, 120 fps, HQ music, HD textures, gamepad and pointer support. Bring your own disc.
A safe and fast high-level and low-level character input/output library for bare-metal and RTOS based embedded systems with a very small binary footprint.
This repository provides a set of tools and libraries to integrate Intel® OpenVINO™ Toolkit with ROS 2 (Robot Operating System), enabling efficient deployment of deep learning models for computer vision applications on Intel® hardware.
Boost.org interprocess module
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
The repository host gives no description.
Simple Useful Libraries: C++17/20 header-only dynamic bitset
- cpp17
- header-only
- cmake
- unit-tests
Rewrite Gravity Defied mobile game from Java to C++ & SDL
- gravity-defied
- cpp
- sdl
- sdl2
A native PC port of Call of Duty: Finest Hour (original Xbox) with a remastered renderer
FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
- game-development
- game-engine-development
- game-audio
- dynamic-audio
SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.
- header-only
- cpp-library
- game-development
- qt5
A friendly and modern functional object oriented language for shell script.
- programming-language
- scripting-language
- command-line
- terminal
A drop-in replacement for std::list with 293% faster insertion, 57% faster erasure, 17% faster iteration and 77% faster sorting on average. 20-24% speed increase in use-case testing.
Unofficial native Windows port of Uncharted: The Nathan Drake Collection (PS4). UC3 at 60 FPS, UC2 playable, UC1 experimental. No game files included.
Lightweight, open-source (hardware and software) stereo VIO
Arduino based Game Boy cartridge reader and writer. It can dump ROM and RAM to SD card.