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817–840 of 1,324 · Most stars

LiDAR point cloud ground filtering / segmentation (bare earth extraction) method based on cloth simulation

NOTE: development in stuntrally3 repo. 3D racing game based on VDrift and OGRE with own Track Editor. The main repository with Stunt Rally 2.x sources and data.

Pokémon Pokopia (Switch 2) recompiled to run natively on Windows with Linux/Handheld support. Multiplayer included, modding, feature enhancements and more! Join the discord community as well

  • linux
  • native
  • pokemon
  • pokopia

Native x86-64 Windows loader for Bloodborne (CUSA03173) with native CPU execution, Win32 runtime, and shadPS4-based Vulkan GPU rendering. Based on deadinside28's bbport. Bring your own game dump, no game files are included.

  • bloodborne
  • native
  • pc
  • port

An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.

  • cpp
  • cplusplus
  • cplusplus-17
  • actor-model

Fast CSV parser and writer for Modern C++

  • csv-parser
  • single-threaded
  • mit-license
  • header-only

A native Windows and Linux port of Grand Theft Auto: Vice City Stories (PS2, USA, SLUS-21590), made by recompiling the game's PS2 executable into C++

Experimental KytyPS5 U59 with merged shader and renderer fixes; complete sanitized main history and Windows releases.