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841–864 of 1,189 · Most stars

Burnout Revenge recompilation based on RexGlue + standalone Plume render

LidarView performs real-time reception, recording, visualization and processing of 3D LiDAR data. This repository is a mirror of https://gitlab.kitware.com/LidarView/lidarview.

Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.

  • vulkan-hpp
  • vulkan
  • real-time-rendering

A c++ toolbox of locality-sensitive hashing (LSH), provides several popular LSH algorithms, also support python and matlab.

Header-only, lightweight C++ library for binary streaming & serialization. Network data handling made easy peasy!

  • binary-stream
  • header-only
  • serialisation
  • serialization

Very fast, high-quality hash function, discrete-incremental and streamed hashing-capable (non-cryptographic, header-only C/C++) 27GB/s + PRNG

Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.

  • pc-port
  • ps4
  • reverse-enginnering
  • shadps4