A native PC port of Call of Duty: Finest Hour (original Xbox) with a remastered renderer
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Lightweight, open-source (hardware and software) stereo VIO
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
Native Windows port of inFAMOUS Second Son (PS4): custom runtime + Vulkan renderer derived from shadPS4. Bring your own game.
AMDLSS5: DLSS 5-style neural rendering for AMD Radeon RX 9000 cards, with its own engine. Supported: Resident Evil Requiem, Cyberpunk 2077, The Witcher 3, Red Dead Redemption 2, Shadow of the Tomb Raider, Final Fantasy XVI, Monster Hunter Wilds, Onimusha, PRAGMATA, Nioh 3 and GTA V Enhanced (offline).
Resident Evil: The Umbrella Chronicles running natively on Windows, Linux and Steam Deck: unlocked FPS, mouse aiming, DLSS / FSR 3.1 + frame generation, ray-traced shadows, HDR, Lua/JS/DLL mods, online co-op. Bring your own NTSC-U (RBUE08) image.
SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.
- header-only
- cpp-library
- game-development
- qt5
A drop-in replacement for std::list with 293% faster insertion, 57% faster erasure, 17% faster iteration and 77% faster sorting on average. 20-24% speed increase in use-case testing.
RatchetPort: unofficial Ratchet & Clank (2016) PS4 PC port project for Windows. Pre-Alpha (CUSA01047 USA v1.00). Requires your own original-disc dump; no game files included.
- pre-alpha
- ps4
- ratchet-and-clank
- vulkan
Conker: Live & Reloaded (Xbox) on Windows & Linux: a native recompilation with a launcher that builds it from your own disc, widescreen up to 240 FPS, enhancements, and online play with room codes.
- appimage
- conker
- linux
- native-port
Ratchet & Clank: Tools of Destruction native PC port (PS3 static recompilation) – 4K, 60 fps, DualSense, Windows
- directx12
- dualsense
- game-port
- insomniac-games
SPY - C++ Information Broker
- predef
- concepts
- constexpr
- cpp20
An open source, cross-platform game engine designed for indie developers.
- chillisource-game-engine
- 2d-game-engine
- 3d-game-engine
- cpp11
Soulcalibur II (Xbox) as a native port for macOS, Linux/Steam Deck and Windows, with Link and Heihachi from your own discs
GTA IV (PC 1.0.8.0) statically recompiled to run natively on Apple silicon Macs and iPads (Apple TV experimental): Metal renderer, the episodes, ~100 fixes, saves through iCloud. Build it from your own copy with the Builder app; no game data included.
Source code for the Turing codec, an HEVC software encoder optimised for fast encoding of large resolution video content
The source code for the Menge crowd simulation framework
Crash of the Titans (Xbox 360) statically recompiled for Windows: DLSS/FSR, PC controls, PT-BR, subtitles, mods. Bring your own copy of the game.
Implement a Linux gateway that reads serial port ( USB, serial , bluetooth) commands and transfers to MQTT host. MQTT without ethernet or Wifi on a low cost micocontroller. Don't develop a serial command interface , just use MQTT UI's and features.
Unofficial native PC port of inFAMOUS First Light (PS4). Bring your own game dump - no game files included.
- emulation
- infamous
- pc-port
- ps4
Plotly for C++. A C++ interface to the Plotly.js figure spec, for creating interactive data visualizations.
Open-source image viewer and editor for Linux. View HEIC, AVIF, JPEG XL, RAW previews, and Motion Photos in fullscreen or floating windows.
- avif
- heic
- image-editor
- image-viewer
⚡ Open-source software for deep learning-based digital pathology
- deep-learning
- machine-learning
- digital-pathology
- computational-pathology
Modern documentation for modern C++. Configure with YAML, output Markdown, post-process with Material for MkDocs.
- cpp
- docs
- documentation
- documentation-generator