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Header-only, event based, tiny and easy to use libuv wrapper in modern C++ - now available as also shared/static library!

  • libuv
  • header-only
  • wrapper
  • uvw

Unicode routines (UTF8, UTF16, UTF32) and Base64: billions of characters per second using SSE2, AVX2, NEON, AVX-512, RISC-V Vector Extension, LoongArch64, POWER. Part of Node.js, WebKit/Safari, Ladybird, Chromium, Cloudflare Workers, Ghostty and Bun.

  • utf8
  • utf16
  • unicode
  • simd

A client/server indexer for c/c++/objc[++] with integration for Emacs based on clang.

A collection of GICP-based fast point cloud registration algorithms

  • point-cloud
  • pcl
  • gicp
  • icp

Open-source compositing software. Node-graph based. Similar in functionalities to Adobe After Effects and Nuke by The Foundry.

  • c-plus-plus
  • vfx
  • cross-platform
  • openfx

Nearest Neighbor Search with Neighborhood Graph and Tree for High-dimensional Data

  • approximate-nearest-neighbor-search
  • k-nearest-neighbors
  • knn-search
  • nearest-neighbors

An optimal trajectory planner considering distinctive topologies for mobile robots based on Timed-Elastic-Bands (ROS Package)

  • ros
  • mobile-robots
  • navigation
  • trajectory-optimization

Unvanquished is a free and open source FPS/RTS hybrid game powered by the Daemon game engine. Historically based on Tremulous as a continuation with decades of work over it.