Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
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- physically-based-rendering
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Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal
Golang bindings of Sciter: the Embeddable HTML/CSS/script engine for modern UI development
Godot Jolt is a Godot extension that integrates the Jolt physics engine
General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.
a programming library with geometric algorithms
High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.
Simple 2D Graphics Library for C
Advanced implementation of LOAM
YOLO ROS: Real-Time Object Detection for ROS
Multiphysics Object Oriented Simulation Environment: A robust, modern, extendable, finite element/finite volume framework that excels at creating complex multiphysics simulations.
A LiDAR odometry pipeline that just works
fast-cpp-csv-parser
MIT Cheetah I Implementation
CasADi is a symbolic framework for numeric optimization implementing automatic differentiation in forward and reverse modes on sparse matrix-valued computational graphs. It supports self-contained C-code generation and interfaces state-of-the-art codes such as SUNDIALS, IPOPT etc. It can be used from C++, Python, Matlab/Octave, Julia or Javascript
Lightweight, general, scalable C++ library for finite element methods
The fastest unified streaming SQL Engine in a single C++ binary. ⚡ Millisecond latency. 100+ GB/s throughput. Continuously compute stateful context from streams, logs, metrics, events, and CDC.
The Open Motion Planning Library (OMPL)
:zap: The Mobile Robot Programming Toolkit (MRPT)
KlayGE is a cross-platform open source game engine with plugin-based architecture.
An open source C++ game engine.
A high speed C++17 Vulkan game engine
2D Vector Graphics Engine Powered by a JIT Compiler