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73–96 of 164 · Most stars

The Hoard Memory Allocator: A Fast, Scalable, and Memory-efficient Malloc for Linux, Windows, and Mac.

  • memory-allocation
  • memory-manager
  • malloc

Implementation of Tightly Coupled 3D Lidar Inertial Odometry and Mapping (LIO-mapping)

  • sensor-fusion
  • slam
  • mapping
  • icra2019

cppcryptfs is an implementation of the gocryptfs encrypted overlay filesystem in C++ for Windows.

Bring PS5 GTA6 to 120FPS with DLSS 5. An advanced Windows video player and capture enhancement tool featuring real-time preview for videos, images, and capture card sources. Combine AI-powered Super Resolution, DLSS5 image enhancement, and Frame Generation to deliver a next-generation visual experience.

QuadriFlow: A Scalable and Robust Method for Quadrangulation

  • quadriflow
  • quad
  • remeshing
  • quadrangulation

Fulldex: all your favourite Pokémon games in one launcher, in widescreen at 60 fps on PC, Mac, Steam Deck, Android, iPhone and Switch. DS: Black 2, White 2, Black, White, HeartGold, SoulSilver, Platinum, Diamond, Pearl. GBA: Emerald, Ruby, Sapphire, FireRed, LeafGreen, Ultra Violet. 3DS coming soon. RetroAchievements. Bring your own ROMs.

  • homebrew
  • nds
  • nintendo-switch
  • pokemon

C++ implementation of a fast hash map and hash set using hopscotch hashing

  • cpp
  • hash-map
  • hash-table
  • header-only

TokuMX is a high-performance, concurrent, compressing, drop-in replacement engine for MongoDB | Issue tracker: https://tokutek.atlassian.net/browse/MX/ |

An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.

  • cpp
  • cplusplus
  • cplusplus-17
  • actor-model

Free, open-source 3D sculpting for Linux, macOS and Windows: dense meshes, remeshing, painting, built-in AI (image/text to 3D), Send to Unreal, game-ready LODs, Gaussian splats and OpenUSD.

  • 3d
  • cpp
  • dear-imgui
  • digital-sculpting

A ROS node to perform a probabilistic 3-D/6-DOF localization system for mobile robots with 3-D LIDAR(s). It implements pointcloud based Monte Carlo localization that uses a reference pointcloud as a map.