The Open Motion Planning Library (OMPL)
- motion-planning
- robotics
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The Open Motion Planning Library (OMPL)
:zap: The Mobile Robot Programming Toolkit (MRPT)
KlayGE is a cross-platform open source game engine with plugin-based architecture.
An open source C++ game engine.
A high speed C++17 Vulkan game engine
2D Vector Graphics Engine Powered by a JIT Compiler
robot_localization is a package of nonlinear state estimation nodes. The package was developed by Charles River Analytics, Inc. Please ask questions on answers.ros.org.
Modern C++ library for the development of real-time graphical applications
A game of lonely space adventure
Hybrid A* Path Planner for the KTH Research Concept Vehicle
A production-ready C++ vector graphics engine supporting SVG and Lottie formats, featuring advanced rendering backends such as WebGPU for high-performance graphics.
C++14 concurrent lock-free low-latency queue.
Robot-centric elevation mapping for rough terrain navigation
Pencil2D is an easy, intuitive tool to make 2D hand-drawn animations. Pencil2D is open source and cross-platform.
An Iterative Closest Point (ICP) library for 2D and 3D mapping in Robotics
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
TCP/IP packet demultiplexer. Download from:
The Control Toolbox - An Open-Source C++ Library for Robotics, Optimal and Model Predictive Control
Small C++ program to display images in a (modern) terminal using RGB ANSI codes and unicode block graphics characters
Best practices, conventions, and tricks for ROS
Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.
C++-based high-performance parallel environment execution engine (vectorized env) for general RL environments.
Simple, portable, and self-contained stacktrace library for C++11 and newer
Motion Generation for Robots and Machines. Real-time. Jerk-constrained. Time-optimal.