The reference C++ unit testing framework (TDD, xUnit, C++03/11/14/17)
- c-plus-plus
- boost
- unit-testing
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The reference C++ unit testing framework (TDD, xUnit, C++03/11/14/17)
Boost Logging library
Qt5 suite that supports displaying and editing nodes in a graph-like flow. Similar to Unreal Kismet, Frostbite 3 Schematics or Allegorithmic Substance Designer UIs.
Real-time film emulation for Unreal Engine: 21 looks, grain, halation, lens effects, Blueprint controls and reusable presets.
Boost.GIL - Generic Image Library | Requires C++14 since Boost 1.80
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Boost.org interprocess module
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Implement a Linux gateway that reads serial port ( USB, serial , bluetooth) commands and transfers to MQTT host. MQTT without ethernet or Wifi on a low cost micocontroller. Don't develop a serial command interface , just use MQTT UI's and features.
C++ peer to peer library, built on the top of boost
Modern documentation for modern C++. Configure with YAML, output Markdown, post-process with Material for MkDocs.
Boost.org program_options module
Boost.org serialization module
Presentation Material for C++Now 2018
Acid Cam v2 for macOS distorts video to create art.
a fast interpreter and JIT for R
Boost.org signals2 module
.NET wrapper around the LibSass library with the ability to support a virtual file system.
Presentation materials for C++Now 2016
C++ implementation of Vulkan sitting on D3D12 :cat2:
Boost.org property_tree module
A physics platform game about a plucky wheeled robot named Polly.
Ultra high-performance secp256k1 ECC engine | Python, Node.js, Rust, Go, C#, Swift, Java bindings | CUDA, Metal, OpenCL GPU | ECDSA, Schnorr, FROST, MuSig2, BIP-352 | 15+ platforms
Quasi Engine is a framework that intends to be a complete toolset to ease 2d game development, providing ready-to-use QML elements representing basic game entities needed by most of games.