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游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。

UCCL is an efficient communication library for GPUs, covering collectives, P2P (e.g., KV cache transfer, RL weight transfer), and EP (e.g., GPU-driven)

  • ai
  • allreduce
  • amd
  • broadcom

Q Light Controller Plus (QLC+) is a free and cross-platform software to control DMX or analog lighting systems like moving heads, dimmers, scanners etc. This project is a fork of the great QLC project written by Heikki Junnila that aims to continue the QLC development and to introduce new features.

  • c-plus-plus
  • qt
  • lighting
  • enttec

MilkDrop 3.0, supports any audio source, double-preset (.milk2), loading presets based on beat detection and much more...

  • audio
  • audio-visualizer
  • audioreact
  • audiovisualizer

2025年 最新收录整理 500+ 个高质量的 C/C++ 项目,包括但不限于核心开发、基础工具、系统与并发、系统编程、图形处理、网络通信、数据处理、应用框架、开源工具、嵌入式开发等多个领域。适合学习、参考和实战。

  • c
  • cpp
  • cpp-library
  • cpp-programming

Source code of open-source Colobot: Gold Edition project developed by Epsitec and TerranovaTeam

  • game
  • programming
  • colobot
  • colobot-gold

My first venture into raspberry pi stuff. Running a custom pure data patch I've been working on for a couple years on a Raspberry Pi 3. This project took a couple months and I'm still tweaking stuff here and there but it's pretty much complete, it even survived it's first live show!

Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.

Xolotl: run DeepSeek-V4.1-Flash, all 552B, as a local coding agent on one gaming PC (RTX 4090 + 110 GB RAM): ~33 tok/s on agent tasks, ~41 in fast mode, 512K context. Plus GLM-5.3-Flash, Qwen3.8 and LFM3-Omni. MoE experts tiered across VRAM, pinned RAM and NVMe, with Xolotl Direct NVMe->VRAM. OpenAI + Anthropic API.