Native PC compatibility project for The Order: 1886 (PS4, CUSA00076). Windows launcher, Vulkan graphics. In development: 3D cinematics observed; gameplay validation ongoing. Uses your own dump; no game files included. | Projeto para PC em desenvolvimento; usa seu próprio dump.
Native Windows port of inFAMOUS Second Son (PS4): custom runtime + Vulkan renderer derived from shadPS4. Bring your own game.
RatchetPort: unofficial Ratchet & Clank (2016) PS4 PC port project for Windows. Pre-Alpha (CUSA01047 USA v1.00). Requires your own original-disc dump; no game files included.
- pre-alpha
- ps4
- ratchet-and-clank
- vulkan
Vulkan Compute for C++ (experimentation project)
Unofficial native PC port of inFAMOUS First Light (PS4). Bring your own game dump - no game files included.
Vulkan-based implementation of 3Dfx Glide for Linux / Wine, spun off from DXVK.
A cross-platform Vulkan layer which checks Vulkan applications for best practices on Arm Mali devices.
A simple Vulkan-based renderer for my master thesis on real-time transparency
Framework for Vulkan beginners, used in university education.
Comparison of OpenGL and Vulkan API in terms of performance.
C++ implementation of Vulkan sitting on D3D12 :cat2:
Vulkan demos and tutorials.
openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
A modern, high-performance C++17 graphics and compute library based on Vulkan
Basic graphics samples using Magma library and Vulkan graphics API
- vulkan
- vulkan-api
- vulkan-graphics
Vulkan Ignoble Software Rasterizer: Software rasterizer implementing Vulkan. Just for fun.
Shadertoy image shader test app with Vulkan.
Library for shader debugging and profiling for Vulkan and OpenGL
Starter template for a project based on Vulkan Launchpad
The repository host gives no description.
Logi is light-weight C++ Vulkan abstraction framework, which attempts to bridge the gap between previous graphics APIs and Vulkan by making API easier to use while still preserving Vulkan semantics and introducing as little overhead as possible.
- vulkan
- vulkan-wrapper
- vulkan-library
- vulkan-cpp
A wrapper around the Vulkan graphics API.
Cross-platform C++ framework that allows you to quickly initialize Vulkan and provides easy-to-use abstraction above main objects
- cplusplus
- cplusplus-17
- cpp
- fast
A real-time 1D animation blender and player using Vulkan as graphical back end and ImGui for GUI.