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Version 1.2. This is the source code to STUNTMAN - an open source STUN server and client code by john selbie. Compliant with the latest RFCs including 5389, 5769, and 5780. Also includes backwards compatibility for RFC 3489. Compiles on Linux, MacOS, BSD, Solaris, and Win32 with Cygwin. Windows binaries avaialble from www.stunprotocol.org.

Lantern Engine: run your own copy of Bloodborne on Windows. A launcher and engine where the game's code runs natively; bring your own game dump.

  • bloodborne
  • bloodborne-launcher
  • bloodborne-pc
  • bloodborne-windows

A Wayland compositor designed for daily use, with scrolling, dwindle, master, and stacking layouts, per-output workspaces, window rules, blur, shadows, and fluid animations.

A high-performance Internet Relay Chat (IRCv3) server for UNIX-like and Windows systems

  • inspircd
  • c-plus-plus
  • irc-server
  • ircv3

TranslatedA modern file manager built for Windows, making it easier to browse, search, and organize files. | QQ Group 1043250162

Crinkler is an executable file compressor (or rather, a compressing linker) for compressing small 32-bit Windows demoscene executables. As of 2026, it is the most widely used tool for compressing 1k/4k/8k intros.

The Hoard Memory Allocator: A Fast, Scalable, and Memory-efficient Malloc for Linux, Windows, and Mac.

  • memory-allocation
  • memory-manager
  • malloc

Free open-source modern C++20/23 framework to create console (CLI), forms (GUI like WinForms) and unit test (xUnit) applications and libraries on Windows, macOS, Linux, iOS, Android, FreeBSD, Haiku, and SerenityOS.

Native PC port (Linux/Windows) of inFAMOUS Second Son (PS4, CUSA00223) — in development, playable; runs your own game dump; no game or firmware files included. Motion sensor emulation. | Port nativo para PC de inFAMOUS Second Son (em desenvolvimento) — usa o seu próprio dump.

  • game-preservation
  • homebrew
  • linux
  • native-port

cppcryptfs is an implementation of the gocryptfs encrypted overlay filesystem in C++ for Windows.

G3log is an asynchronous, "crash safe", logger that is easy to use with default logging sinks or you can add your own. G3log is made with plain C++14 (C++11 support up to release 1.3.2) with no external libraries (except gtest used for unit tests). G3log is made to be cross-platform, currently running on OSX, Windows and several Linux distros. See Readme below for details of usage.

⚔️ A cross-platform, open source, and super fast MUD client with scripting in Lua

  • mudlet
  • lua
  • cross-platform
  • mud

CSerialPort - lightweight cross-platform serial port library and protocol parsing for C++/C/C#/Java/Python/Node.js/Electron/Rust

  • serial-port
  • cserialport
  • cpp
  • communication