Cross-platform C++20 GUI framework featuring MVVM architecture, reactive capabilities, and scalable, accelerated GPU rendering.
- cpp20
- cross-platform-gui
- gui
- modern-cpp
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Cross-platform C++20 GUI framework featuring MVVM architecture, reactive capabilities, and scalable, accelerated GPU rendering.
Play your Nintendo Switch or Switch Lite on your PC: stream games at up to 1080p60 with sound over USB-C or the network, no dock or capture card. Record MP4, take native-resolution screenshots, or use it as a webcam. Atmosphère sysmodule + viewers for Windows, Linux, macOS and Android/Android Tv
Native Android port of God of War III Remastered (PS4). test in adren 830
Breath of the Wild (Wii U, v1.5.0) statically recompiled to a native Windows program with a Vulkan renderer.
Distributed C++ services from embedded to enterprise
Behavior Trees Library for ROS (Robot Operating System). In C++ and python
The Open Capture and Analytics Tool (OCAT) provides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan
C++11 (and onwards) library for lazy evaluation
Inference module for RangeNet++ (milioto2019iros, chen2019iros)
Gravity Rush PC Native Port A community-driven project aiming to bring Gravity Rush to PC as a native port, building upon the technical foundation and approach of the God of War PC port. The goal is to make the game run natively on PC while preserving its original gameplay, unique gravity mechanics, and artistic vision.
Real-time LIDAR-based Urban Road and Sidewalk detection for Autonomous Vehicles 🚗
Very fast synchronous and asynchronous C++17 logging library
Unofficial native port of Mortal Kombat: Shaolin Monks (Xbox) through static recompilation.
OSX-like window decoration for KDE Plasma written in C++
A C/C++ header file for fast 32-bit division remainders (and divisibility tests) on 64-bit hardware.
Windows PC & Android port of Super Mario All-Stars (SNES) with true widescreen up to 21:9, simultaneous two-player co-op, 82 achievements, CRT filters and slang shaders, save states, rewind, cheats, level select and music player. Requires your own USA ROM.
Modern C++ ORM library
A fully non-destructive photo retouching program providing a complete layer-based workflow including RAW image development.
Bayesian Generalized Kernel Inference for Terrain Traversability Mapping
Optimized and reworked version of Kinfu
Luigi's Mansion Recompiled: a PC port of Luigi's Mansion (GameCube) built from your own disc
Performance benchmark framework for C++ with nanoseconds measure precision
Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.
Collection of self-contained header-only libraries for C++17