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Odin Sphere Leifthrasir native PC port for Windows, with direct PS4 PKG installation, TRG launcher and modern graphics options
- native-port
- pc-port
- playstation-4
- ps4
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
Unofficial native Windows port of Uncharted: The Nathan Drake Collection (PS4). UC3 at 60 FPS, UC2 playable, UC1 experimental. No game files included.
C++ Bitmap Library https://www.partow.net/programming/bitmap/index.html
- bitmap
- c-plus-plus
- graphics
- color-mapping
Unofficial PC port of the Xbox 360 version of Army of Two (2008). Online co-op supported.
- army-of-two
- online-coop
- rexglue
- splitscreen
AMDLSS5: DLSS 5-style neural rendering for AMD Radeon RX 9000 cards, with its own engine. Supported: Resident Evil Requiem, Cyberpunk 2077, The Witcher 3, Red Dead Redemption 2, Shadow of the Tomb Raider, Final Fantasy XVI, Monster Hunter Wilds, Onimusha, PRAGMATA, Nioh 3 and GTA V Enhanced (offline).
An unofficial original Xbox version PC port of 007: From Russia With Love via static recompilation.
- original-xbox
- recompilation
A drop-in replacement for std::list with 293% faster insertion, 57% faster erasure, 17% faster iteration and 77% faster sorting on average. 20-24% speed increase in use-case testing.
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Daggy - Data Aggregation Utility and C/C++ developer library for data streams catching
- serverless-framework
- streaming
- stream-processing
- qt
Ratchet & Clank: Tools of Destruction native PC port (PS3 static recompilation) – 4K, 60 fps, DualSense, Windows
- directx12
- dualsense
- game-port
- insomniac-games
Faster enum reflection for C++17 since I don't want to wait for C++26 reflection.
- c-plus-plus
- cpp
- cpp20
- enum
C++11/20 library that provides static_vector, small_vector, static_map, small_map, flat_map, static_flat_map, small_flat_map, static_unordered_map, small_unordered_map, etc.
- cpp11
- header-only
- small-vector
- flat-map
Conker: Live & Reloaded (Xbox) on Windows & Linux: a native recompilation with a launcher that builds it from your own disc, widescreen up to 240 FPS, enhancements, and online play with room codes.
- appimage
- conker
- linux
- native-port
TabStationToo - PS2 emulation in the browser: PCSX2 compiled to WebAssembly.
- browser
- emscripten
- emulator
- pcsx2
Crash of the Titans (Xbox 360) statically recompiled for Windows: DLSS/FSR, PC controls, PT-BR, subtitles, mods. Bring your own copy of the game.
An STL-like C++ header-only tree library
- tree
- cplusplus
- stl-containers
- header-only
A simple C++ 03/11/etc timer class for ~microsecond-precision cross-platform benchmarking. The implementation is as limited and as simple as possible to create the lowest amount of overhead.
- timer
- benchmark
- benchmarking
Full macOS 26.5 on the Xiaomi Pad 7 (uke, SM7675) via macOS-ForSheng: boots to the Finder desktop; Adreno 732 Metal in progress
An unofficial original Xbox version PC port of Red Dead Revolver via static recompilation.
- original-xbox
- recompilation
GTA IV (PC 1.0.8.0) statically recompiled to run natively on Apple silicon Macs and iPads (Apple TV experimental): Metal renderer, the episodes, ~100 fixes, saves through iCloud. Build it from your own copy with the Builder app; no game data included.
Tiny ISO-compliant C++ EXIF and XMP parsing library for JPEG.
- exif
- exif-metadata
- exif-data-extraction
- exif-reader
Unofficial native PC port of inFAMOUS First Light (PS4). Bring your own game dump - no game files included.
- emulation
- infamous
- pc-port
- ps4