Envoy with Cilium filters
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Envoy with Cilium filters
ROS nodes to read and write point clouds from and to files (e.g. ply, vtk).
Multi primitive-to-primitive (MP2P) ICP algorithms in C++
Providing pattern matching for modern C++.
VillageSQL - a drop-in replacement for MySQL with extensions
Native PC port of Super Paper Mario (Wii) by static recompilation: 4K, cinematic widescreen, 120 fps, HQ music, HD textures, gamepad and pointer support. Bring your own disc.
A safe and fast high-level and low-level character input/output library for bare-metal and RTOS based embedded systems with a very small binary footprint.
Sip Express Media Server
This repository provides a set of tools and libraries to integrate Intel® OpenVINO™ Toolkit with ROS 2 (Robot Operating System), enabling efficient deployment of deep learning models for computer vision applications on Intel® hardware.
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
The repository host gives no description.
Modern build tool for software projects
Rewrite Gravity Defied mobile game from Java to C++ & SDL
Trick Simulation Environment. Trick provides a common set of simulation capabilities and utilities to build simulations automatically.
A native PC port of Call of Duty: Finest Hour (original Xbox) with a remastered renderer
FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under MIT.
A drop-in replacement for std::list with 293% faster insertion, 57% faster erasure, 17% faster iteration and 77% faster sorting on average. 20-24% speed increase in use-case testing.
A modern C++ library for type-safe environment variable parsing
Unofficial native Windows port of Uncharted: The Nathan Drake Collection (PS4). UC3 at 60 FPS, UC2 playable, UC1 experimental. No game files included.
Lightweight, open-source (hardware and software) stereo VIO
Unofficial native PC port of God of War (2005, PS2) for Windows, with experimental Linux support. Statically recompiled to C++, not an emulator. OpenGL renderer, launcher, cheat menu, widescreen, 60 FPS. Bring your own game dump: no game files included.
Cheat sheet for ACM-ICPC. In memory of those good old days.
C++ API for LibAV / FFMpeg