A fully non-destructive photo retouching program providing a complete layer-based workflow including RAW image development.
Repository Index
87,075 visible repositories in the index
985–1,008 of 1,205 · Most stars
LaMa - A Localization and Mapping library
- robotics
- slam
- localization
- mapping
Luigi's Mansion Recompiled: a PC port of Luigi's Mansion (GameCube) built from your own disc
imgui module for the LÖVE game engine
Vulkan compute for people
Unnoficial Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
- pc-port
- ps4
- reverse-enginnering
- shadps4
Use LiDAR to map the static world
- slam
- lidar
- lidar-point-cloud
- gps
Performance benchmark framework for C++ with nanoseconds measure precision
- benchmark-framework
- benchmarks
- microbenchmarks
- performance
The repository host gives no description.
XLE -- the "hackable" 3D game rendering engine
VeloView performs real-time visualization and easy processing of live captured 3D LiDAR data from Velodyne sensors (Alpha Prime™, Puck™, Ultra Puck™, Puck Hi-Res™, Alpha Puck™, Puck LITE™, HDL-32, HDL-64E). Runs on Windows, Linux and MacOS. This repository is a mirror of https://gitlab.kitware.com/LidarView/VeloView-Velodyne.
- lidar
- lidar-camera-calibration
- lidar-data-manipulation
- lidar-measurements
Experimental High Level Framework for Vulkan
Openframework wrapper for box2d
Easy to use cross-platform 2D game library for C++
Lightweight C++20 testing framework.
- testing
- lightweight
- constexpr
- cpp20
A compiler from Doxygen XML to reStructuredText -- hence, the name. It parses XML databases generated by Doxygen and produces reStructuredText for the Python documentation generator Sphinx.
- documentation-tool
- documentation-generator
- sphinx-doc
- restructured-text
WipEout Omega Collection (PS4) native PC port for Windows and Linux: the game's own x86-64 code on the CPU, a PS4 runtime and the shadPS4 Vulkan video core. Playable, in active development. No game files included. ⭐ Star it if you like it! 💙 Donate: PayPal [email protected] or ko-fi.com/abd_dbh
- native-port
- pc-port
- ps4
- shadps4
A 2D Soft Body and Rigid Body Physics Engine.
- 2d-physics-engine
- game-development
- physics-engine
- rigid-bodies
Native Windows port of Shadow of the Colossus (PS4, CUSA08809) - bring your own game dump. Port nativo para PC.
Easy to use tools to create and edit trajectories for the rviz camera.
Header-only, lightweight C++ library for binary streaming & serialization. Network data handling made easy peasy!
- binary-stream
- header-only
- serialisation
- serialization
Very fast, high-quality hash function, discrete-incremental and streamed hashing-capable (non-cryptographic, header-only C/C++) 27GB/s + PRNG
C++20 concurrency framework with no compromises. Excellent performance, powerful features, and simple syntax.
- coroutines
- cpp
- cpp20
- lock-free
Native Windows port of Tekken Tag Tournament 2 (Xbox 360) by static recompilation. Not an emulator. Ships no game data - the installer builds the game from your own disc image and Title Update 3.