Transform your spin bike into a Smart Trainer!
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- platformio
- esp32
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Transform your spin bike into a Smart Trainer!
An effort to bring Google's Firebase C++ API to Qt + QML
Header-only, lightweight C++ library for binary streaming & serialization. Network data handling made easy peasy!
Cooperative mod for GTA: San Andreas
C++/CUDA single-GPU inference engine for Qwen3.8 (incl. Qwen3.8-Flash-Next with offloaded experts) on the RTX 5090; grew from NInfer
Very fast, high-quality hash function, discrete-incremental and streamed hashing-capable (non-cryptographic, header-only C/C++) 27GB/s + PRNG
C++ Reflection using clang
Plugin to retrieve a persistent UDID across app reinstalls on iOS, Android, Mac, Windows & Linux.
C++11 wrapper for the LMDB embedded B+ tree database library.
JSK perception ROS packages
This is a package for LiDARTag, described in paper: LiDARTag: A Real-Time Fiducial Tag System for Point Clouds
C++20 concurrency framework with no compromises. Excellent performance, powerful features, and simple syntax.
WipEout Omega Collection (PS4) native PC port for Windows and Linux: the game's own x86-64 code on the CPU, a PS4 runtime and the shadPS4 Vulkan video core. Playable, community-maintained. No game files included. ⭐ Star it if you like it! 💙 Donate via PayPal: [email protected]
Native Windows port of Tekken Tag Tournament 2 (Xbox 360) by static recompilation. Not an emulator. Ships no game data - the installer builds the game from your own disc image and Title Update 3.
Drakengard 3 (PS3) static recompilation using ps3recomp
Boost.Multiprecision
RenderDoc soco's edit version base 1.36
Self-assembling Mesh network built around the MQTT protocol supporting OTA
TranslatedZongzhu (宗主, "sect leader"): a Grok Bot voice terminal on the Waveshare 1.75C round-screen ESP32, with blinking eye expressions, subtitles and spoken readout, including firmware and backend source code (2.5.2.9)
A flexible command line client for Arch Linux's User Repository
GPL release of Hovertank 3D source code.
EA SPORTS UFC 3 (PS4) native port for Linux and Windows — SacredFire/bbport runtime + shadPS4-derived Vulkan renderer
NI Media is a C++ library for reading and writing audio streams.
Various open addressing hashmap algorithms in C++