Filters the robot's body out of point clouds and laser scans.
- ros
- filter
- laser
- pointcloud
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Filters the robot's body out of point clouds and laser scans.
64-Channel Multi-Track Sequencer with Touch Screen, 16 Step Encoders, 8 CV/Gate Outputs, 5 MIDI Ports and Internal Sound Engine
Dependency injection framework for Qt
PiCCANTE is a powerful tool for exploring and reversing CAN busses of vehicles, based on Raspberry Pi Pico (any model)
A Godot plugin to read Arduino serial input
A few classes for extremely fast json parsing/serializing in modern C++. Possibly the fastest json parser in C++. Possibly the fastest json serializer in C++.
Run your tests inside nvim in split window or popup with live feedback
A simple Vulkan-based renderer for my master thesis on real-time transparency
RethinkDB driver for C++
Shadertoy :arrow_right: LÖVE GLSL || Converter
A fast, lightweight and single-header C++ csv parser library
A graphical user interface to annotate point clouds and 3D data.
EOSIO Ethereum Virtual Machine (EVM)
Framework for Vulkan beginners, used in university education.
GNU Gatekeeper - H.323 server for VoIP and videoconferencing
Various expansions to Steamworks SDK support in GameMaker: Studio / GMS2. (now merged into the official extension)
.NET wrapper around the LibSass library with the ability to support a virtual file system.
Spout for Godot 4
Comparison of OpenGL and Vulkan API in terms of performance.
The Configurable Math Library
Overlay for Game Boy Printer emulator with e-paper feature and complete support, hints and savestates for the 110 compatible games !
Repository for the slides and the code of my "Quick game development with C++11/C++14" CppCon 2014 talk.
This is the Ruby interface to LIBLINEAR (much more efficient than LIBSVM for text classification and other large linear classifications)
Repo for the Open Source version of NOVA