Thin, unified, C++-flavored wrappers for the CUDA APIs
- api-wrapper
- cuda
- cuda-runtime-api
- modern-cpp
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Thin, unified, C++-flavored wrappers for the CUDA APIs
A C/C++ header to help move #ifdefs out of your code
Code repository for Vulkan Cookbook by Packt
X Inertial-aided Visual Odometry
C++ library for solving large sparse linear systems with algebraic multigrid method
CubeSLAM: Monocular 3D Object Detection and SLAM
A new voxel layer leveraging modern 3D graphics tools to modernize navigation environmental representations
The fuse stack provides a general architecture for performing sensor fusion live on a robot. Some possible applications include state estimation, localization, mapping, and calibration.
Modern and easy-to-use library for Vulkan
🏅State-of-the-art learned data structure that enables fast lookup, predecessor, range searches and updates in arrays of billions of items using orders of magnitude less space than traditional indexes
C++ implementation of a fast and memory efficient HAT-trie
Free, open-source SDR receiver for macOS, Windows, Linux and Android, with 330+ modes: digital TV (DVB-T/T2/C/S2, ATSC 1.0/3.0, ISDB-T, DTMB), DAB+, FM/RDS, DRM, ADS-B, ACARS, AIS, weather satellites, GNSS, FT8 and ham modes, DMR/P25/TETRA, pagers and more. HackRF, RTL-SDR, Airspy, SDRplay, BladeRF, LimeSDR, Pluto, USRP.
A header-only C++ library for large scale eigenvalue problems
2D Game Engine with Lua Scripting made on top of SFML !
Multi-threaded and SSE friendly NDT algorithm
A C++, header-only library for constructing JSON and JSON-like data formats, with JSON Pointer, JSON Patch, JSON Schema, JSONPath, JMESPath, CSV, MessagePack, CBOR, BSON, UBJSON, toon-format
Freestanding fast input/output for C++20
C++ implementation of a fast hash map and hash set using hopscotch hashing
WhirlyGlobe Development
A lightweight high performance tensor algebra framework for modern C++
llama.cpp on a jailbroken PS5: run any GGUF model natively on the console, starting with Qwen 3.8
Run .NET and Node.js code in-process on Windows, MacOS, and Linux
Polygonal Surface Reconstruction from Point Clouds (C++ & Python)
Pipelines for expressive code on collections in C++