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1,129–1,152 of 1,596 · Most stars

Native x86-64 Windows loader for Bloodborne (CUSA03173) with native CPU execution, Win32 runtime, and shadPS4-based Vulkan GPU rendering. Based on deadinside28's bbport. Bring your own game dump, no game files are included.

  • bloodborne
  • native
  • pc
  • port

A native Windows and Linux port of Grand Theft Auto: Vice City Stories (PS2, USA, SLUS-21590), made by recompiling the game's PS2 executable into C++

An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.

  • cpp
  • cplusplus
  • cplusplus-17
  • actor-model

Fast CSV parser and writer for Modern C++

  • csv-parser
  • single-threaded
  • mit-license
  • header-only

Experimental KytyPS5 U59 with merged shader and renderer fixes; complete sanitized main history and Windows releases.

A simple to use, composable, command line parser for C++ 11 and beyond

  • cpp
  • cpp11
  • cpp14
  • cpp17

A ROS node to perform a probabilistic 3-D/6-DOF localization system for mobile robots with 3-D LIDAR(s). It implements pointcloud based Monte Carlo localization that uses a reference pointcloud as a map.

A lightweight, header-only, high-performance reactive programming framework for C++20.

  • modern-cpp
  • template-meta-programming
  • mvvm-framework
  • ui-dataflow

A decompiled PC Port of Super Mario Galaxy, intended to work on Windows, Linux, MacOS, Android, and iOS/iPadOS.

webgpu.h - C version of the JS API, for both native and Wasm. A multi-vendor standard between Dawn/Emdawnwebgpu and wgpu-native. Designed primarily for binding into higher-level languages.

ACADO Toolkit is a software environment and algorithm collection for automatic control and dynamic optimization. It provides a general framework for using a great variety of algorithms for direct optimal control, including model predictive control, state and parameter estimation and robust optimization.