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A header-only C++ argument parser library. Supposed to be flexible and powerful, and attempts to be compatible with the functionality of the Python standard argparse library (though not necessarily the API).

  • args
  • argument-parsing
  • cli
  • cpp

A Wayland compositor designed for daily use, with scrolling, dwindle, master, and stacking layouts, per-output workspaces, window rules, blur, shadows, and fluid animations.

STL compatible C++ memory allocator library using a new RawAllocator concept that is similar to an Allocator but easier to use and write.

  • allocator
  • c-plus-plus
  • memory-allocation
  • memory

Version 1.2. This is the source code to STUNTMAN - an open source STUN server and client code by john selbie. Compliant with the latest RFCs including 5389, 5769, and 5780. Also includes backwards compatibility for RFC 3489. Compiles on Linux, MacOS, BSD, Solaris, and Win32 with Cygwin. Windows binaries avaialble from www.stunprotocol.org.

Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.

Modular node graph based noise generation library using SIMD, C++17 and templates

  • noise
  • noise-generator
  • noise-algorithms
  • simplex

TranslatedEditHere — take a screenshot, write down your feedback, adjust the layout directly, and hand your editing intent to AI in one go.