std::tuple like methods for user defined types without any macro or boilerplate code
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SimplE Lossless Audio
- lossless-compression-algorithm
- audio-processing
- codec
Code repository for Mastering Qt 5 published by Packt
Catacomb 3D source code
A SDK for the creation of analysis tools without obtaining app source code in order to profile runtime performance, examine code coverage, and track high-risk behaviors of a given app on Android 5.0 and above.
- binary-instrument
- android
- malware-research
- reverse-engineering
Open source Windows x64 PE packer and crypter. Compresses and encrypts executables with a custom virtual machine into a self extracting stub.
- compression
- packer
- pe-packer
- pe-compress
Native Windows PC port of God of War (PS2), built by statically recompiling MIPS R5900 code to C++ with PS2Recomp. Includes an installer launcher, one-click build, fan-translation support and a 60 fps target. No game files included: you need your own copy.
- cpp
- emulation
- game-port
- god-of-war
This repo contains code to natively run iDrive 6 on the J29 Toyota Supra. This in theory should be portable across iDrive versions. This was written entirely with AI because it's well beyond my skillset.
Download files straight onto your Nintendo 3DS from a URL or QR code
- 3ds
- 3ds-homebrew
- downloader
- homebrew
C++ API for LibAV / FFMpeg
- libav
- ffmpeg
- python
- java
lightweight TIFF reader/writer library (C/C++)
- lib
- file-format
- tiff-files
- tiff-encoder
Source code for the Turing codec, an HEVC software encoder optimised for fast encoding of large resolution video content
The source code for the Menge crowd simulation framework
Persona 5 Royal for Android: a native port that runs your own dump (the APK holds no game code or data)
C++ peer to peer library, built on the top of boost
- cplusplus-14
- peer-to-peer
- high-level
- library
This project is Qt & Qml wrapper for ZXing-C++ Library that is used for decoding 1D and 2D barcodes.
- qml
- zxing-cpp
- zxing
- qt
S3FS-C is a FUSE (File System in User Space) based file system backed by Amazon S3 storage buckets. Once mounted, S3 can be used just like it was a local file system. This project was forked from S3FS (http://code.google.com/p/s3fs/) release 1.59 and being rewritten to be compatible with other S3 clients such as s3cmd, AWS Management Console, etc.
The fastest 128-bit and 256-bit hash, passes all tests, and under 140 source lines of code. API library and CLI tool in C++ and NodeJS/Wasm
- call-for-papers
- cryptanalysis
- cryptanalysis-tasks
- cryptography
Conker: Live & Reloaded (Xbox) on Windows & Linux: a native recompilation with a launcher that builds it from your own disc, widescreen up to 240 FPS, enhancements, and online play with room codes.
- appimage
- conker
- linux
- native-port
Play Mario Kart: Double Dash!! online on Windows. Project Tandem is a native PC recompilation with 2-8 player solo/shared-kart multiplayer, widescreen, and mouse/keyboard controls. Requires your own compatible USA disc image.
- gamecube
- multiplayer
- rollback-netcode
- static-recompilation
CodeBook for Team BCW
64-Channel Multi-Track Sequencer with Touch Screen, 16 Step Encoders, 8 CV/Gate Outputs, 5 MIDI Ports and Internal Sound Engine
- behringer
- ignite
- open-source-hardware
- be-0716-aaf
Electra is an esolang where you code like an electrician.
Repository for the slides and the code of my "Quick game development with C++11/C++14" CppCon 2014 talk.