robot_localization is a package of nonlinear state estimation nodes. The package was developed by Charles River Analytics, Inc. Please ask questions on answers.ros.org.
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A C++20 library for fast serialization, deserialization and validation using reflection. Supports JSON, Avro, Boost Serialization, BSON, Cap'n Proto, CBOR, Cereal, Command line interfaces, CSV, Environment variables, flexbuffers, msgpack, parquet, TOML, UBJSON, XML, YAML, yas / msgpack.org[C++20]
Modern C++ library for the development of real-time graphical applications
A game of lonely space adventure
- game
- space
- simulation
- simulator
Hybrid A* Path Planner for the KTH Research Concept Vehicle
- motion-planning
- planning-algorithms
- robotics
A production-ready C++ vector graphics engine supporting SVG and Lottie formats, featuring advanced rendering backends such as WebGPU for high-performance graphics.
- animation
- 2d-graphics
- embedded
- graphics-library
C++14 concurrent lock-free low-latency queue.
Robot-centric elevation mapping for rough terrain navigation
A client/server indexer for c/c++/objc[++] with integration for Emacs based on clang.
An Iterative Closest Point (ICP) library for 2D and 3D mapping in Robotics
Pencil2D is an easy, intuitive tool to make 2D hand-drawn animations. Pencil2D is open source and cross-platform.
- animation
- drawing
- qt5
- graphics2d
DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
TCP/IP packet demultiplexer. Download from:
- digital-forensics
- forensics
- tcp-protocol
- tcpip
Native Windows port of Shadow of the Colossus (PS4, CUSA08809) - bring your own game dump. Port nativo para PC.
The Control Toolbox - An Open-Source C++ Library for Robotics, Optimal and Model Predictive Control
- optimal-control
- model-predictive-control
- ilqr
- ilqg
Small C++ program to display images in a (modern) terminal using RGB ANSI codes and unicode block graphics characters
- terminal-graphics
- ansi-colors
- cpp
- ascii-graphics
A port of PCSX2 for PS5
Best practices, conventions, and tricks for ROS
- ros
- robotics
- best-practices
- conventions
Version 1.2. This is the source code to STUNTMAN - an open source STUN server and client code by john selbie. Compliant with the latest RFCs including 5389, 5769, and 5780. Also includes backwards compatibility for RFC 3489. Compiles on Linux, MacOS, BSD, Solaris, and Win32 with Cygwin. Windows binaries avaialble from www.stunprotocol.org.
Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.
- 3d-graphics
- rendering-engine
C++-based high-performance parallel environment execution engine (vectorized env) for general RL environments.
- reinforcement-learning
- parallel-processing
- cpp17
- pybind11
Simple, portable, and self-contained stacktrace library for C++11 and newer
- backtrace
- debugging
- diagnostics
- stacktrace
Motion Generation for Robots and Machines. Real-time. Jerk-constrained. Time-optimal.
- trajectory-generation
- robotics
- jerk-constrained
- time-optimal
Godex is a Godot Engine ECS library.