LIEF - Library to Instrument Executable Formats (C++, Python, Rust)
- reverse-engineering
- malware-analysis
- binary-analysis
- parser
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LIEF - Library to Instrument Executable Formats (C++, Python, Rust)
Cinder is a community-developed, free and open source library for professional-quality creative coding in C++.
Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
Optimized primitives for collective multi-GPU communication
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
a cross-platform, terminal-based music player, audio engine, metadata indexer, and server in c++
The AI-native database built for LLM applications, providing incredibly fast hybrid search of dense vector, sparse vector, tensor (multi-vector), and full-text.
A high performance, editable terrain system for Godot 4.
SpartanPort: unofficial PC port of God of War III Remastered (PS4) for Windows and Linux (AppImage). Original x86-64 code runs directly on the CPU with a custom runtime; graphics use shadPS4's Vulkan video core. Launcher, in-game menu, controller icons and up to 240 FPS. Requires your own game dump. No game files included.
Direct port of the Bullet physics engine to JavaScript using Emscripten
Ultra fast JSON decoder and encoder written in C with Python bindings
Apache Kvrocks is a distributed key value NoSQL database that uses RocksDB as storage engine and is compatible with Redis protocol.
MiniOB is a compact database that assists developers in understanding the fundamental workings of a database.
OpenCV Bindings for node.js
Behavior Trees Library in C++. Batteries included.
TranslatedA cross-platform multimedia framework based on Qt and FFmpeg. Recommand to use new sdk https://github.com/wang-bin/mdk-sdk
The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects
MQTT gateway for ESP8266 or ESP32 with bidirectional 433mhz/315mhz/868mhz, Infrared communications, BLE, Bluetooth, beacons detection, mi flora, mi jia, LYWSD02, LYWSD03MMC, Mi Scale, TPMS, BBQ thermometer compatibility & LoRa.
An all-in-one, pure C++ inference engine for audio models, powered by ggml. Supports TTS, STT, VAD, voice conversion, music generation, and more, with highly optimized performance. No Python dependency.
Bloodborne (v1.09) running natively on Linux and Windows: the game's x86-64 code runs as is, GPU side translated to Vulkan; FSR 4 / DLSS, co-op (BBSC). Bring your own dump.
3D C++ Game Engine - yet another open source game engine
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives
C++ library for audio and music analysis, description and synthesis, including Python bindings
nanobind: tiny and efficient C++/Python bindings