The modern documentation tool for C++.
- cpp
- documentation-tool
- doxygen
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The modern documentation tool for C++.
Performance benchmark framework for C++ with nanoseconds measure precision
Openframework wrapper for box2d
Easy to use cross-platform 2D game library for C++
A compiler from Doxygen XML to reStructuredText -- hence, the name. It parses XML databases generated by Doxygen and produces reStructuredText for the Python documentation generator Sphinx.
OpenLieroX - Liero clone / Worms realtime / 2D shooter
Official library for RaBitQ vector quantization and approximate nearest-neighbor search, in C++ and Python.
A c++ toolbox of locality-sensitive hashing (LSH), provides several popular LSH algorithms, also support python and matlab.
A USB proxy based on raw-gadget and libusb
Native Windows port of Tekken Tag Tournament 2 (Xbox 360) by static recompilation. Not an emulator. Ships no game data - the installer builds the game from your own disc image and Title Update 3.
FXRuby is an extension module for Ruby that provides an interface to the FOX GUI toolkit.
Darkwatch: Darker Edition — PC port powered by XboxXBERecomp. Bring your own Xbox ISO.
NT-like POSIX-compatible operating system
Ninja Gaiden II (Xbox 360, 2008) statically recompiled into native Linux and Windows builds, drawn by its own Vulkan renderer. A steady 60 fps, up to 8x render scale, widescreen and ultrawide, keyboard and mouse, mods, Steam Deck ready. Bring your own copy of the game.
GTA V (Xbox 360, TU27) static recompilation with ReXGlue
Static recompilation of Midnight Club: Los Angeles (Xbox 360) for PC and PS5. No game data included.
Ultra-low-cost robotic joint: a $1.5 FOC board inside a 1503 gimbal motor, plus a 3D-printed high-ratio precision gearbox. Cheap power, exact motion.
llama.cpp fork that abliterates at inference
A general library for geometry operations of union, intersections, difference, and xor
Linphone.org mirror for flexisip (git://git.linphone.org/flexisip.git)
Envoy with Cilium filters
A native PC port of Call of Duty: Finest Hour (original Xbox) with a remastered renderer
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
Unofficial PC port of the Xbox 360 version of Army of Two (2008). Online co-op supported.