DLSS 5 Neural Rendering for Images & Video with Frame Generation, RTX Video Super Resolution, HDR, and Color Grading
- ai-upscaling
- dlss
- dlss-5
- image-enhancement
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DLSS 5 Neural Rendering for Images & Video with Frame Generation, RTX Video Super Resolution, HDR, and Color Grading
Native Windows port of Shadow of the Colossus (PS4, CUSA08809) - bring your own game dump. Port nativo para PC.
Lightweight Music Server. Access your self-hosted music using a web interface.
Ultra fast and low latency asynchronous socket server & client C++ library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution
A header-only C++ argument parser library. Supposed to be flexible and powerful, and attempts to be compatible with the functionality of the Python standard argparse library (though not necessarily the API).
Orchestrator: Unleashing Creativity with Visual Scripting
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OpenDDS is an open source C++ implementation of the Object Management Group (OMG) Data Distribution Service (DDS). OpenDDS also supports Java bindings through JNI.
The Polygon Mesh Processing Library
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The source code of 'Visual Attribute Transfer through Deep Image Analogy'.
scanf for modern C++
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Cross-platform, efficient, customizable, and robust asynchronous HTTP(S)/WebSocket server C++ library with the right balance between performance and ease of use
[INACTIVE] Avian is a lightweight virtual machine and class library designed to provide a useful subset of Java's features, suitable for building self-contained applications.
C++20 framework for creative coding 🎮🎨🎹 / Cross-platform support (Windows, macOS, Linux, and the Web)
A comprehensive test suite for RFC 8259 compliant JSON parsers
A lean C++ library for working with point cloud data
Native PC port (Linux/Windows) of inFAMOUS Second Son (PS4, CUSA00223) — in development, playable; runs your own game dump; no game or firmware files included. Motion sensor emulation. | Port nativo para PC de inFAMOUS Second Son (em desenvolvimento) — usa o seu próprio dump.
Robotics with GPU computing
A Modular Optimization framework for Localization and mApping (MOLA)
Runtime polymorphism done right
My first venture into raspberry pi stuff. Running a custom pure data patch I've been working on for a couple years on a Raspberry Pi 3. This project took a couple months and I'm still tweaking stuff here and there but it's pretty much complete, it even survived it's first live show!
GPU Trace Visualizer