Drakengard 3 (PS3) static recompilation using ps3recomp
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Native port of Metroid Prime 2: Echoes (GameCube) for Linux and Android, built from the PrimeDecomp decompilation. No emulator, no game assets included: bring your own disc image.
Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.
Apps and tools for the BMW iDrive 7 (MGU) head unit, installable from the Store
The repository host gives no description.
TranslatedAn open-source HarmonyOS PC application project. A Qt + OpenHarmony / HarmonyOS PC project for reading, editing, and converting the format of documents, integrating ArkTS, the CEF browser engine, PDFium, and Python HNP. It already supports dual-pane PDF/Markdown preview, synchronized scrolling, PDF-to-Markdown conversion, and restoring the most recent workspace; planned features include Word document preview and editing, PDF editing, Markdown editing, OCR text recognition, and batch conversion between multiple formats. The source code is public, for learning, exchange, and teaching reference. Issues are welcome, and you can contribute code through PRs to help improve document tools for HarmonyOS PC together. The project's own code is licensed under PolyForm Noncommercial 1.0.0.
- arkts
- cef
- chromium
- educational
WipEout Omega Collection (PS4) native PC port for Windows: the game's own x86-64 code on the CPU, a PS4 runtime and the shadPS4 Vulkan video core. Playable, in active development. No game files included. ⭐ Star it if you like it; bug reports and requests are welcome in Issues!
- native-port
- pc-port
- ps4
- shadps4
EA SPORTS UFC 3 (PS4) native port for Linux and Windows — SacredFire/bbport runtime + shadPS4-derived Vulkan renderer
Metroid: Samus Returns without an emulator: the game's code recompiled from your own dump into native code, for Windows, Linux / Steam Deck and Android. Bring your own dump.
The repository host gives no description.
MediEvil (PS4, CUSA11227) native PC port on the gow3_pc runtime: PKG install, up to 4K, launcher. No game files included.
TranslatedSnowAir is a lightweight screenshot and annotation tool that covers screenshots, screen recording, presentation, pinning images to the screen, recognition, translation, clothes rack (晾衣架) and other features. Free and efficient, all in 轻雪 (Qingxue, "light snow").
- canvas
- draw
- paint
- screen-capture
NT-like POSIX-compatible operating system
Groki Bot desktop robot (M5Stack CoreS3): firmware, a voice and MCP gateway for your computer, and a hand-off to Grok Bot agents
This repo contains code to natively run iDrive 6 on the J29 Toyota Supra. This in theory should be portable across iDrive versions. This was written entirely with AI because it's well beyond my skillset.
MobiInfer runs 35B-A3B-class MoE models fully on-device on the Qualcomm Hexagon NPU, streaming experts from flash with lookahead scheduling (LES) and DSpark speculation.
VERY experimental Nintendo Switch 2 emulator port for PS5
Native Windows PC port of God of War (PS2), built by statically recompiling MIPS R5900 code to C++ with PS2Recomp. Includes an installer launcher, one-click build, fan-translation support and a 60 fps target. No game files included: you need your own copy.
- cpp
- emulation
- game-port
- god-of-war
OpenCNC3D: the Nintendo 64 presentation of Command & Conquer, rebuilt for PC (Win98/Voodoo2 native target)
Native PC port of Super Smash Bros. Brawl (static recompilation): 4K, widescreen, gamepads, and Wii SD mods (Project+, Project+Ex, REX, Brawl Minus, Legacy XP). Bring your own disc.
Unicorn Overlord (PS4) native PC port
Real-time film emulation for Unreal Engine: 21 looks, grain, halation, lens effects, Blueprint controls and reusable presets.
- film-emulation
- hlsl
- post-processing
- unreal-engine
Infrared gesture-based BLE media controller for AtomS3R and PAJ7620U2; C++ firmware, trajectory replay, and documented v24 baseline.
- arduino
- ble-hid
- embedded-systems
- esp32-s3
Native PC compatibility project for The Order: 1886 (PS4, CUSA00076). Windows launcher, Vulkan graphics. In development: 3D cinematics observed; gameplay validation ongoing. Uses your own dump; no game files included. | Projeto para PC em desenvolvimento; usa seu próprio dump.
- cpp
- emulation
- game-compatibility
- ps4