Presentation materials for C++Now 2016
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Support for ROS-enabled RGBD data acquisition in Unreal Engine Projects
- unreal-engine-4
- ros
C++ implementation of Vulkan sitting on D3D12 :cat2:
A GameBoy printer emulator which provides the received data over a wifi-connection.
- gameboy-camera
- gameboy-printer
- gameboy-printer-emulator
A ROS implementation of Fast and Safe Tracking (FaSTrack).
A C++ data container replicating std::stack functionality but with better performance than standard library containers in a stack context.
- stack
- cpp
- container
Integrates the NDI® SDK with Godot
- gdextension
- godot
- godot-engine
- ndi
Common Lisp and CXX interoperation with JIT
- jit
- interoperability
- common-lisp
- cpp17
Multi-core Window-Based Stream Processing Engine
- llvm
- incremental-computation
- aggregation
- stream-processing
Support vector machines (SVMs) and related kernel-based learning algorithms are a well-known class of machine learning algorithms, for non-parametric classification and regression. liquidSVM is an implementation of SVMs whose key features are: fully integrated hyper-parameter selection, extreme speed on both small and large data sets, full flexibility for experts, and inclusion of a variety of different learning scenarios: multi-class classification, ROC, and Neyman-Pearson learning, and least-squares, quantile, and expectile regression.
- svm
- regression
- classification
- machine-learning
C++ implementation of RAVENNA AES67 ST2110-30 for desktop and (virtual) servers
OpenCSD: eBPF Computational Storage Device (CSD) for Zoned Namespace (ZNS) SSDs in QEMU
Itinerary and boarding pass management application
A PE (Portable Executable) packer with Huffman Compression and Xor encryption.
- huffman-compression
- huffman-algorithm
- pe-header
- packer
C++ modules for plotting, graphing and data visualization
FMOD integration for Godot 4
- godot
- fmod
- fmod-studio
- fmod-api
Qt based web application server
AI Game Developer for Unreal Engine — MCP plugin (C++ editor plugin + .NET bridge), unreal-cli, connects Unreal Editor to AI agents via ai-game.dev or a local MCP server
User-friendly and fully-featured IRC client
C++ CSV parser
Tiny header-only C++17 library for lat/lng geometry: distance, bearing, area, point-in-polygon and path proximity
- cpp
- geometry
- geospatial
- gis
🌏: Godot Dungeon free resources (terrain & roguelike generation)
A comprehensive set of composable foundational C++ libraries and CMake utilities to power Sourcemeta projects. Note we don't provide any stable ABI/API guarantees to external users outside Sourcemeta
- cpp
- cxx
- json
- json-pointer
Implementation of the superpixel algorithm called SEEDS [1].
- superpixels
- superpixel-algorithm
- opencv
- computer-vision