A general-purpose lightweight C++ graph library
- graph
- bfs
- dfs
- graph-algorigthms
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A general-purpose lightweight C++ graph library
Spectrum 2 IM transports
MegaGlest real-time strategy game engine (cross-platform, 3-d)
C++ Faker library for generating fake (but realistic) data.
The LiDAR segmenters library, for segmentation-based detection.
Connect to ODBC databases (using the DBI interface)
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Easy to use and fast C++ CRC library.
(ICRA 2019) Visual-Odometric On-SE(2) Localization and Mapping
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Plasma 5 applet in order to show the window appmenu
An automated Themida / Code Virtualizer / WinLicense (v3.0-v4) unpacker and dump fixer tool
The second generation Android Hardening Protection
Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc
Framework to evaluate peformance of ROS 2
Boomerang Decompiler - Fighting the code-rot :)
This is an open source, all-in-one, static recompilation project that I built from the ground up for the Xbox 360 Gears of War series. All 4 games have been personally recompiled for use with a fully native renderer by me.