Speech synthesis, speech recognition and voice activity detection for voice conversation, in C++ on ggml: Qwen3-TTS, Irodori-TTS, Qwen3-ASR, ReazonSpeech, parakeet and Silero VAD on Metal, Vulkan and the CPU, with an OpenAI-compatible server and live transcription.
Real-time LIDAR-based Urban Road and Sidewalk detection for Autonomous Vehicles 🚗
- road-segmentation
- lidar
- point-cloud
- ros
Battlefield 2 Compatible Source Code
Very fast synchronous and asynchronous C++17 logging library
Static recompilation of Need for Speed Underground 2 (SPEED2.EXE x86-32 -> C) with pcrecomp. Bring your own game; no game code or data included.
Bloodborne for Android: GSR2/FSR 3.1 + LSFG, on-screen controller. Tested on Snapdragon 8 Gen 2 and 8 Elite.
OSX-like window decoration for KDE Plasma written in C++
A C/C++ header file for fast 32-bit division remainders (and divisibility tests) on 64-bit hardware.
Modern C++ ORM library
LaMa - A Localization and Mapping library
Metroid Dread recomp
Native Android port of God of War III Remastered (PS4). test in adren 830
A fully non-destructive photo retouching program providing a complete layer-based workflow including RAW image development.
C++ GraphQL schema service generator
imgui module for the LÖVE game engine
No-Fuss Time Management App
Vulkan compute for people
RecompStore: the free homebrew app store for jailbroken PS5. Installs and updates recompiled game ports, emulators, apps and tools from the console. Bring your own disc.
- app-store
- homebrew
- homebrew-store
- jailbreak
Use LiDAR to map the static world
- slam
- lidar
- lidar-point-cloud
- gps
Bayesian Generalized Kernel Inference for Terrain Traversability Mapping
Breath of the Wild (Wii U, v1.5.0) statically recompiled to a native Windows program with a Vulkan renderer.
- breath-of-the-wild
- game-preservation
- recompilation
- static-recompilation
Optimized and reworked version of Kinfu
The modern documentation tool for C++.
Lightweight C++ MCP (Model Context Protocol) SDK