Bluecherry surveillance system (server application)
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C++ application that uses memory and code hooks to detect packers
Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
- pc-port
- ps4
- reverse-enginnering
- shadps4
FXRuby is an extension module for Ruby that provides an interface to the FOX GUI toolkit.
Native Windows port of Shadow of the Colossus (PS4, CUSA08809) - bring your own game dump. Port nativo para PC.
Boost.Multiprecision
C++20 [Minimal] Static Perfect Hash library
- perfect-hash
- cpp20
- performance
Apps and tools for the BMW iDrive 7 (MGU) head unit, installable from the Store
TriWild: Robust Triangulation with Curve Constraints
- traingulation
- meshing
- geometry-processing
Self-assembling Mesh network built around the MQTT protocol supporting OTA
The repository host gives no description.
inFAMOUS Second Son on PC: a shadPS4 build tuned for one game - high FPS, DLSS, mouse aiming. Bring your own game.
- dlss
- emulator
- infamous
- infamous-second-son
A flexible command line client for Arch Linux's User Repository
GPL release of Hovertank 3D source code.
TranslatedUse the macOS WeChat input method on Linux through Fcitx5
- fcitx
- fcitx5
- wetype
- ime
TranslatedZongzhu (宗主, "sect leader"): a Grok Bot voice terminal on the Waveshare 1.75C round-screen ESP32, with blinking eye expressions, subtitles and spoken readout, including firmware and backend source code (2.5.2.9)
- amoled
- desktop-robot
- esp32
- esp32-s3
Drakengard 3 (PS3) static recompilation using ps3recomp
Native Windows port of Tekken Tag Tournament 2 (Xbox 360) by static recompilation. Not an emulator. Ships no game data - the installer builds the game from your own disc image and Title Update 3.
NI Media is a C++ library for reading and writing audio streams.
- cpp
- cpp14
- audio
- streams
Unofficial native Android port of Need for Speed: Most Wanted (Xbox Black Edition). The x86 code is statically recompiled to C++ with XboxXBE-Recomp and built for arm64, with a Vulkan renderer, SDL3, touch/controller/keyboard input, and extended graphics options. No emulator, no game assets included.
Various open addressing hashmap algorithms in C++
Cross-platform C++17 Runtime Reflection Library
- reflection
- cpp
- cpp17
- game-engine
High efficient and fast 2D bin packing tool
A ROS wrapper for libviso2, a library for visual odometry