Small C++ header to display async animations, counters, progress bars, and status messages
- cpp
- progress-bar
- counter
- animation
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Small C++ header to display async animations, counters, progress bars, and status messages
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Native port of Metroid Prime 2: Echoes (GameCube) for Linux and Android, built from the PrimeDecomp decompilation. No emulator, no game assets included: bring your own disc image.
A full-featured radio automation system targeted for use in professional broadcast and media environments
Simple C++ Config Loader Framework(Serialization & Reflection)
Code repository for Learning Vulkan, published by Packt
[UNMAINTAINED] A modern cross-platform 3D engine built with Vulkan, glTF 2.0 and modern C++14.
Single header YAML 1.0 C++11 serializer/deserializer.
Bindings to connect lua with Steam API
WipEout Omega Collection (PS4) native PC port for Windows: the game's own x86-64 code on the CPU, a PS4 runtime and the shadPS4 Vulkan video core. Playable, in active development. No game files included. ⭐ Star it if you like it; bug reports and requests are welcome in Issues!
WebP with Accept negotiation
VERY experimental Nintendo Switch 2 emulator port for PS5
Full-featured CD/DVD/Blu-ray burning and ripping application
A pintool in order to unpack malware
This repo contains code to natively run iDrive 6 on the J29 Toyota Supra. This in theory should be portable across iDrive versions. This was written entirely with AI because it's well beyond my skillset.
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C++20 Microservice Bootstrapping Framework
TranslatedAn open-source HarmonyOS PC application project. A Qt + OpenHarmony / HarmonyOS PC project for reading, editing, and converting the format of documents, integrating ArkTS, the CEF browser engine, PDFium, and Python HNP. It already supports dual-pane PDF/Markdown preview, synchronized scrolling, PDF-to-Markdown conversion, and restoring the most recent workspace; planned features include Word document preview and editing, PDF editing, Markdown editing, OCR text recognition, and batch conversion between multiple formats. The source code is public, for learning, exchange, and teaching reference. Issues are welcome, and you can contribute code through PRs to help improve document tools for HarmonyOS PC together. The project's own code is licensed under PolyForm Noncommercial 1.0.0.
Cyan Worlds's Plasma game engine
Artificial Intelligence for Kinematics, Dynamics, and Optimization
This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.
EA SPORTS UFC 3 (PS4) native port for Linux and Windows — SacredFire/bbport runtime + shadPS4-derived Vulkan renderer
Fast lossless data compression in C++
A minimalistic C++ Jinja templating engine for LLM chat templates