A cross-platform 2D game engine
- cpp11
- game-engine
- game-engine-2d
- game-development
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A cross-platform 2D game engine
easy to use, powerful & expressive command line argument parsing for modern C++ / single header / usage & doc generation
TOML for Modern C++
Your binary serialization library
Tesla Mod — Flipper Zero & ESP32. Nag killer, FSD region unlock, track mode, BMS dashboard, blind spot alert, high beam strobe, CAN capture, steering mode + more. Works via OBD-II or X179 connector.
The open-source AI engine for AMD Strix Halo. Text, embeddings, speech, image and video models in one binary, with OpenAI-compatible APIs, caching for coding agents and model extensions. Linux and Windows.
Interactive Delphi Reconstructor
A modern C++ CSV parser and serializer that doesn't make you choose between ease of use or performance.
C++ Driver for MongoDB
C++11 port of docopt
C++ CSV parser library
Robotics with GPU computing
Runtime polymorphism done right
C++React: A reactive programming library for C++11.
G3log is an asynchronous, "crash safe", logger that is easy to use with default logging sinks or you can add your own. G3log is made with plain C++14 (C++11 support up to release 1.3.2) with no external libraries (except gtest used for unit tests). G3log is made to be cross-platform, currently running on OSX, Windows and several Linux distros. See Readme below for details of usage.
Vireo is a lightweight and versatile video processing library written in C++11
A C++ binding for the OpenGL API, generated using the gl.xml specification.
Translatedlibuv wrapper in C++11 / libuv C++11 network library
C++ libraries for writing Wayland Shells
Rapid YAML - a library to parse and emit YAML, and do it fast.
🍦 Never use cout/printf to debug again
Crash Team Racing: Nitro-Fueled (PS4) running natively on Windows 10/11. Windows fork of SacredFire, built on bbport and shadPS4. No game files included.
VexCL is a C++ vector expression template library for OpenCL/CUDA/OpenMP
C++17 `std::variant` for C++11/14/17