RFID-controlled musicplayer powered by ESP32
Repository Index
47,133 repositories indexed
121–144 of 177 · Most stars
Marsyas - Music Analysis, Retrieval and Synthesis for Audio Signals
The LiDAR segmenters library, for segmentation-based detection.
- lidar-segmenters-library
- ros
- detection
- ground-segmenters
An automated Themida / Code Virtualizer / WinLicense (v3.0-v4) unpacker and dump fixer tool
A Vulkan implementation of real-time PBR renderer
QCTools (Quality Control Tools for Video Preservation) is a free and open source software tool that helps users analyze and understand their digitized video files through use of audiovisual analytics and filtering. QCTools is funded by the National Endowment for the Humanities and the Knight Foundation, and is developed by the Bay Area Video Coalition.
- video
- preservation
- quality-control
GUI for Fancontrol. It uses the KAuth module of the KDE Frameworks 5 to write the generated config file. Furthermore it communicates with systemd via dbus to control the fancontrol service. If you want to compile without systemd support set the -DNO_SYSTEMD option.
Distributed C++ services from embedded to enterprise
Dragon's Crown Pro native PC port for Windows, with direct PS4 PKG installation, TRG launcher and modern graphics options
- native-port
- pc-port
- playstation-4
- ps4
Real-time LIDAR-based Urban Road and Sidewalk detection for Autonomous Vehicles 🚗
- road-segmentation
- lidar
- point-cloud
- ros
A robust sensor fusion library for online localization.
- sensorfusion
- estimation-algorithm
- gnss
- ranging
Software suite for the automated generation of geographically correct or schematic transit maps.
Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.
- vulkan-hpp
- vulkan
- real-time-rendering
Transform your spin bike into a Smart Trainer!
- zwift
- platformio
- esp32
- stepper-motor
An effort to bring Google's Firebase C++ API to Qt + QML
A flexible command line client for Arch Linux's User Repository
NI Media is a C++ library for reading and writing audio streams.
- cpp
- cpp14
- audio
- streams
Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
- pc-port
- ps4
- reverse-enginnering
- shadps4
A full-featured radio automation system targeted for use in professional broadcast and media environments
Audio features extraction
MediEvil (PS4, CUSA11227) native PC port on the gow3_pc runtime: PKG install, up to 4K, launcher. No game files included.
SimplE Lossless Audio
- lossless-compression-algorithm
- audio-processing
- codec
This repo contains code to natively run iDrive 6 on the J29 Toyota Supra. This in theory should be portable across iDrive versions. This was written entirely with AI because it's well beyond my skillset.
Native Windows PC port of God of War (PS2), built by statically recompiling MIPS R5900 code to C++ with PS2Recomp. Includes an installer launcher, one-click build, fan-translation support and a 60 fps target. No game files included: you need your own copy.
- cpp
- emulation
- game-port
- god-of-war