A C++17 cross-platform implementation for UUIDs
- uuids
- cpp17
- cpp
- proposal
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A C++17 cross-platform implementation for UUIDs
Robust and efficient coverage paths for autonomous agricultural vehicles. A modular and extensible Coverage Path Planning library
An unofficial original Xbox version PC port of BLACK (2006) via static recompilation.
Frontier GREEN HAT BOY ADVENTURE specialized Lichii fork, i'm the goat
C++ library for solving large sparse linear systems with algebraic multigrid method
A C++ binding for the OpenGL API, generated using the gl.xml specification.
🏅State-of-the-art learned data structure that enables fast lookup, predecessor, range searches and updates in arrays of billions of items using orders of magnitude less space than traditional indexes
C++ implementation of a fast and memory efficient HAT-trie
Run .NET and Node.js code in-process on Windows, MacOS, and Linux
Universal model exchange and serialization format for decision tree forests
Tool to check C++ #include dependencies (dependency graphs created in .dot format)
Precise localization based on GNSS and IMU.
Tenzir is the data pipeline engine for security teams.
🍦 Never use cout/printf to debug again
〰📺🔊 Synthesiser audio plugin for making music by drawing objects on an oscilloscope using audio.
Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android
Crash Team Racing: Nitro-Fueled (PS4) running natively on Windows 10/11. Windows fork of SacredFire, built on bbport and shadPS4. No game files included.
VexCL is a C++ vector expression template library for OpenCL/CUDA/OpenMP
A Modern C++ Data Sciences Toolkit
RBDL is a C++ library that contains some essential and efficient rigid body dynamics algorithms such as the Articulated Body Algorithm (ABA) for forward dynamics, Recursive Newton-Euler Algorithm (RNEA) for inverse dynamics, the Composite Rigid Body Algorithm (CRBA) for the efficient computation of the joint space inertia matrix and is also able to compute forward dynamics with external contact constraints and collision impulses. Furthermore it has some basic support for forward and inverse kinematics.
Header-only C++11 library to encode/decode base64, base64url, base32, base32hex and hex (a.k.a. base16) as specified in RFC 4648, plus Crockford's base32. MIT licensed with consistent, flexible API.
A Compositional Numeric Library for C++
Reproducing the results of "Playing Atari with Deep Reinforcement Learning" by DeepMind
CCTZ is a C++ library for translating between absolute and civil times using the rules of a time zone.