Rolisteam is a virtual tabletop. It helps you to manage tabletop role playing games with remote friends/players. It provides many features to share maps, pictures, dice roller, manage background music and much more. The main git repository is available here: [https://invent.kde.org/kde/rolisteam].
- rpg
- jdr
- rpg-tool
- c-plus-plus
This is an implementation sketch of the KinectFusion system described by Newcombe et al.
Native PC compatibility project for The Order: 1886 (PS4, CUSA00076). Windows launcher, Vulkan graphics. In development: 3D cinematics observed; gameplay validation ongoing. Uses your own dump; no game files included. | Projeto para PC em desenvolvimento; usa seu próprio dump.
ROS nodes to read and write point clouds from and to files (e.g. ply, vtk).
Native PC port of Super Paper Mario (Wii) by static recompilation: 4K, cinematic widescreen, 120 fps, HQ music, HD textures, gamepad and pointer support. Bring your own disc.
This repository provides a set of tools and libraries to integrate Intel® OpenVINO™ Toolkit with ROS 2 (Robot Operating System), enabling efficient deployment of deep learning models for computer vision applications on Intel® hardware.
A 2D game engine developed in modern C++ using SDL, an Entity-Component-System (ECS) architecture, miniaudio, and Box2D. It features Lua scripting and is designed for web portability via WebAssembly
Audio Monitoring Software designed to run on a Raspberry pi with touchscreen
A Spotify player for the desktop, built with Qt Quick and a Rust core around librespot
Trick Simulation Environment. Trick provides a common set of simulation capabilities and utilities to build simulations automatically.
Lightweight, open-source (hardware and software) stereo VIO
C++11/20 library that provides static_vector, small_vector, static_map, small_map, flat_map, static_flat_map, small_flat_map, static_unordered_map, small_unordered_map, etc.
- cpp11
- header-only
- small-vector
- flat-map
An open source, cross-platform game engine designed for indie developers.
- chillisource-game-engine
- 2d-game-engine
- 3d-game-engine
- cpp11
Unofficial native PC port of God of War (2005, PS2) for Windows, with experimental Linux support. Statically recompiled to C++, not an emulator. OpenGL renderer, launcher, cheat menu, widescreen, 60 FPS. Bring your own game dump: no game files included.
Catkin package that provides lidar motion undistortion based on an external 6DoF pose estimation input.
This project is Qt & Qml wrapper for ZXing-C++ Library that is used for decoding 1D and 2D barcodes.
Conker: Live & Reloaded (Xbox) on Windows & Linux: a native recompilation with a launcher that builds it from your own disc, widescreen up to 240 FPS, enhancements, and online play with room codes.
- appimage
- conker
- linux
- native-port
TranslatedA lightweight floating desktop monitor for Windows: battery power consumption and runtime, CPU/GPU/memory usage and power consumption, network speed, real latency, and disconnection alerts. Native C++ / Direct2D, with mini mode using about 0.1% CPU.
- battery
- cpp
- desktop-widget
- direct2d
Play Mario Kart: Double Dash!! online on Windows. Project Tandem is a native PC recompilation with 2-8 player solo/shared-kart multiplayer, widescreen, and mouse/keyboard controls. Requires your own compatible USA disc image.
- gamecube
- multiplayer
- rollback-netcode
- static-recompilation
Async node.js interface to Blackmagic Design capture and playback devices.
CloudPeek is a lightweight, cross-platform, single-header C++ point cloud viewer. It’s designed for simplicity and efficiency, requiring no heavy libraries like PCL or Open3D. Ideal for visualizing and interacting with 3D data from LiDAR, photogrammetry, or other datasets, CloudPeek delivers powerful, real-time exploration in a minimalistic package
JSAR: browser engine library designed for the Spatial Web. You can use it to mix-render different modern Web 2D and 3D contents together.
Repository for the slides and the code of my "Quick game development with C++11/C++14" CppCon 2014 talk.
A GameBoy printer emulator which provides the received data over a wifi-connection.
- gameboy-camera
- gameboy-printer
- gameboy-printer-emulator