Native Windows PC port of The Last of Us Remastered (PS4, CUSA00552). Runs the game’s own x86-64 code on a custom runtime, with PS4 system libraries reimplemented and a Vulkan renderer based on shadPS4. Includes a launcher. No game files included: you need your own copy.
- pc-port
- ps4
- reverse-enginnering
- shadps4
C++20 Microservice Bootstrapping Framework
- threads
- event-loops
- boost
- cpp20
This is the GitHub home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994. It was open-sourced in 2005 and a number of improvements have been made over the original.
- lunar
- lunar-lander
- moon
- probe
Wide-Integer implements a generic C++ template for uint128_t, uint256_t, uint512_t, uint1024_t, etc.
MySQL Shell is a command line scriptable shell for MySQL, with support for logical backups, InnoDB Cluster management and more. It supports SQL, JavaScript and Python.
Minimal Rust-inspired C++20 STL replacement
Replacements to standard numeric types which throw exceptions on errors
- integer-arithmetic
- boost-libraries
- c-plus-plus
- safe-numerics
A reimplementation of Qt's moc using libclang. Contains both a drop-in remplacement, and a plugin for the clang compiler.
WebDriver implementation for Qt
Windows PC & Android port of Super Mario All-Stars (SNES) with true widescreen up to 21:9, simultaneous two-player co-op, 82 achievements, CRT filters and slang shaders, save states, rewind, cheats, level select and music player. Requires your own USA ROM.
This is an implementation sketch of the KinectFusion system described by Newcombe et al.
VillageSQL - a drop-in replacement for MySQL with extensions
A drop-in replacement for std::list with 293% faster insertion, 57% faster erasure, 17% faster iteration and 77% faster sorting on average. 20-24% speed increase in use-case testing.
Drop-in replacement for std::optional that does not waste memory unnecessarily
- c-plus-plus
- optional
- c-plus-plus-17
- memory-efficiency
A simple C++ 03/11/etc timer class for ~microsecond-precision cross-platform benchmarking. The implementation is as limited and as simple as possible to create the lowest amount of overhead.
Implement a Linux gateway that reads serial port ( USB, serial , bluetooth) commands and transfers to MQTT host. MQTT without ethernet or Wifi on a low cost micocontroller. Don't develop a serial command interface , just use MQTT UI's and features.
Conker: Live & Reloaded (Xbox) on Windows & Linux: a native recompilation with a launcher that builds it from your own disc, widescreen up to 240 FPS, enhancements, and online play with room codes.
- appimage
- conker
- linux
- native-port
S3FS-C is a FUSE (File System in User Space) based file system backed by Amazon S3 storage buckets. Once mounted, S3 can be used just like it was a local file system. This project was forked from S3FS (http://code.google.com/p/s3fs/) release 1.59 and being rewritten to be compatible with other S3 clients such as s3cmd, AWS Management Console, etc.
Live IP Software Toolkit to assist EBU members in the implementation of IP based facilities
A GDNative implementation of the detour/detourcrowd library for Godot.
Vulkan-based implementation of 3Dfx Glide for Linux / Wine, spun off from DXVK.
A very small UPnP IGD implementation for your ESP8266 for automatic port forwarding
Data management for the sensor-edge-cloud continuum
A few classes for extremely fast json parsing/serializing in modern C++. Possibly the fastest json parser in C++. Possibly the fastest json serializer in C++.
- cpp
- json
- json-parsing
- json-parsing-library