Fetish-themed programming language
- transpiler
- compiler
- language
- esoteric-language
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Fetish-themed programming language
C++ Discord API Bot Library - D++ is Lightweight and scalable for small and huge bots!
Kratos Multiphysics (A.K.A Kratos) is a framework for building parallel multi-disciplinary simulation software. Modularity, extensibility and HPC are the main objectives. Kratos has BSD license and is written in C++ with extensive Python interface.
The source code of 'Visual Attribute Transfer through Deep Image Analogy'.
The Linux PowerTOP tool -- please post patches to the mailing list instead of using github pull requests
Real-time audio streaming over the network.
[INACTIVE] Avian is a lightweight virtual machine and class library designed to provide a useful subset of Java's features, suitable for building self-contained applications.
Formatted C++20 stdlib man pages (cppreference)
A coupling library and ecosystem for partitioned multi-physics and multi-scale simulations, including surface and volume coupling.
Deep learning inference nodes for ROS / ROS2 with support for NVIDIA Jetson and TensorRT
G3log is an asynchronous, "crash safe", logger that is easy to use with default logging sinks or you can add your own. G3log is made with plain C++14 (C++11 support up to release 1.3.2) with no external libraries (except gtest used for unit tests). G3log is made to be cross-platform, currently running on OSX, Windows and several Linux distros. See Readme below for details of usage.
FHIR Protocol Buffers
Vulkan API for JavaScript/TypeScript
A uniform interface to run deep learning models from multiple frameworks
⚔️ A cross-platform, open source, and super fast MUD client with scripting in Lua
Run large AI models on your own PC: Qwen3.8-Flash-Next on Strata's engine, and GLM 5.3 Flash, DeepSeek V4 Flash, LFM2.5, Qwen3.6, Ornith 1.5, Gemma 4, Tiel Coder and MiniCPM-V on a second engine written for PolyStrata. One-click install for Windows and Linux, OpenAI/Anthropic API on localhost.
2D Game Engine with Lua Scripting made on top of SFML !
DDraceNetwork, a free cooperative platformer game
A C++ static library offering a clean and simple interface to the 7-zip shared libraries.
P4_16 reference compiler
Xbox 360 to PC port of Dante's Inferno using ReXGlue (static recompilation)
Polygonal Surface Reconstruction from Point Clouds (C++ & Python)
Reference implementation of Dragonbox in C++
Game Boy / Color engine with lots of features