2D/3D simplicial mesh generator interface for Python (Triangle, TetGen, gmsh)
- python
- mesh-generation
- scientific-computing
- triangle
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2D/3D simplicial mesh generator interface for Python (Triangle, TetGen, gmsh)
Free, open-source 3D sculpting for Linux, macOS and Windows: dense meshes, remeshing, painting, built-in AI (image/text to 3D), Send to Unreal, game-ready LODs, Gaussian splats and OpenUSD.
A high performance, shared memory, lock free, cross platform, single file, no dependencies, C++11 key-value store
GLIntercept is a OpenGL function call interceptor for Windows that will intercept and log all OpenGL calls
A Python platform to perform parallel computations of optimisation tasks (global and local) via the asynchronous generalized island model.
A single-file zero-overhead C++ idiomatic wrapper for WebGPU native
Desbordante is a high-performance data profiler that is capable of discovering many different patterns in data using various algorithms. It also allows to run data cleaning scenarios using these algorithms. Desbordante has a console version and an easy-to-use web application.
Implementation of the Go-ICP algorithm for globally optimal 3D pointset registration
json_struct is a single header only C++ library for parsing JSON directly to C++ structs and vice versa
Xolotl (formerly Strata-DSV4.1): run DeepSeek-V4.1-Flash, all 552B, as a local coding agent on one gaming PC (RTX 4090 + 90 GB RAM) at up to ~27 tok/s, 512K context, October 1017 builds included. Plus GLM-5.3-Flash and Qwen3.8. MoE experts tiered across VRAM, pinned RAM and NVMe; OpenAI + Anthropic API.
libsigc++ implements a typesafe callback system for standard C++. It allows you to define signals and to connect those signals to any callback function, either global or a member function, regardless of whether it is static or virtual.
A C++14-compatible physical units library with no dependencies and a single-file delivery option. Emphasis on safety, accessibility, performance, and developer experience.
MegaGlest real-time strategy game engine (cross-platform, 3-d)
Simple library for sending measurements to an InfluxDB with a single network request. Supports ESP8266 and ESP32.
IanniX is a graphical open-source sequencer, based on Iannis Xenakis works, for digital art. IanniX syncs via Open Sound Control (OSC) events and curves to your real-time environment.
Headers Only C++11 CPU Vector Graphics. no std-lib, no FPU and no GPU required !
:video_game: Open Source teleportation based first person puzzle-platformer
Vulkan compute for people
Easy to use cross-platform 2D game library for C++
The TiGL Geometry Library to process aircraft geometries in pre-design.
Burnout Revenge recompilation based on RexGlue + standalone Plume render
An effort to bring Google's Firebase C++ API to Qt + QML
C++/CUDA single-GPU inference engine for Qwen3.8 (incl. Qwen3.8-Flash-Next with offloaded experts) on the RTX 5090; grew from NInfer
[UNMAINTAINED] A modern cross-platform 3D engine built with Vulkan, glTF 2.0 and modern C++14.