An open source two-dimensional platform game.
Repository Index
47,133 repositories indexed
121–144 of 150 · Most stars
VERY experimental Nintendo Switch 2 emulator port for PS5
A SDK for the creation of analysis tools without obtaining app source code in order to profile runtime performance, examine code coverage, and track high-risk behaviors of a given app on Android 5.0 and above.
- binary-instrument
- android
- malware-research
- reverse-engineering
Real-time film emulation for Unreal Engine: 21 looks, grain, halation, lens effects, Blueprint controls and reusable presets.
- film-emulation
- hlsl
- post-processing
- unreal-engine
Native PC compatibility project for The Order: 1886 (PS4, CUSA00076). Windows launcher, Vulkan graphics. In development: 3D cinematics observed; gameplay validation ongoing. Uses your own dump; no game files included. | Projeto para PC em desenvolvimento; usa seu próprio dump.
- cpp
- emulation
- game-compatibility
- ps4
Practical volume computation and sampling in high dimensions
- geometry
- statistics
- polyhedral-computations
- random-walk
VERY experimental Nintendo Switch 2 emulator port for PS5
Unofficial native Windows port of Uncharted: The Nathan Drake Collection (PS4). UC3 at 60 FPS, UC2 playable, UC1 experimental. No game files included.
Native Windows port of inFAMOUS Second Son (PS4): custom runtime + Vulkan renderer derived from shadPS4. Bring your own game.
A realtime visual programming language for interactive media.
Unofficial native PC port of God of War (2005, PS2) for Windows, with experimental Linux support. Statically recompiled to C++, not an emulator. OpenGL renderer, launcher, cheat menu, widescreen, 60 FPS. Bring your own game dump: no game files included.
A simple C++ 03/11/etc timer class for ~microsecond-precision cross-platform benchmarking. The implementation is as limited and as simple as possible to create the lowest amount of overhead.
RatchetPort: unofficial Ratchet & Clank (2016) PS4 PC port project for Windows. Pre-Alpha (CUSA01047 USA v1.00). Requires your own original-disc dump; no game files included.
- pre-alpha
- ps4
- ratchet-and-clank
- vulkan
Header only library that parses and plans SQL queries at compile time
- metaprogramming
- template-metaprogramming
- constexpr
- sql
Vulkan Compute for C++ (experimentation project)
A free, open source music workstation built around the grid.
- daw
- flp
- music-production
- piano-roll
CloudPeek is a lightweight, cross-platform, single-header C++ point cloud viewer. It’s designed for simplicity and efficiency, requiring no heavy libraries like PCL or Open3D. Ideal for visualizing and interacting with 3D data from LiDAR, photogrammetry, or other datasets, CloudPeek delivers powerful, real-time exploration in a minimalistic package
A simple Vulkan-based renderer for my master thesis on real-time transparency
JSAR: browser engine library designed for the Spatial Web. You can use it to mix-render different modern Web 2D and 3D contents together.
- webxr
- browser-engine
- webgl
The Massively Parallel Quantum Chemistry program, MPQC, computes properties of atoms and molecules from first principles using the time independent Schrödinger equation.
A c++ Godot engine module, to layer, pack, and merge textures at runtime.
- godot-engine
- texture-packer
- atlases
- bake-textures
Full open source real-time multiplayer Cocos2D-x game! Race against your friends or random people in real-time! UFO RUN is an online real-time multiplayer game for smart phones and tablets. You can be anywhere in the world and play with many players simultaneously. Play with your friends or get matched with random players from around the world!
Ultra high-performance secp256k1 ECC engine | Python, Node.js, Rust, Go, C#, Swift, Java bindings | CUDA, Metal, OpenCL GPU | ECDSA, Schnorr, FROST, MuSig2, BIP-352 | 15+ platforms
- cryptography
- cuda
- riscv
- secp256k1
Simple C++ InfluxDB client via MS C++ REST SDK + RxCpp for batching (Windows/OSX/Linux) + a C wrapper
- influxdb
- rxcpp
- batching
- client