A C++17 cross-platform implementation for UUIDs
- uuids
- cpp17
- cpp
- proposal
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A C++17 cross-platform implementation for UUIDs
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A C++ static library offering a clean and simple interface to the 7-zip shared libraries.
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C++ implementation of a fast hash map and hash set using hopscotch hashing
Reference implementation of Dragonbox in C++
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Unofficial static recompilation of the Xbox 360 version of Need for Speed: Most Wanted (2005): a native port for Steam Deck, Steam Machine, Steam Frame, Linux and Mac (iPhone/iPad: sideload the experimental IPA or build it yourself). Bring your own disc: no game files included. Not affiliated with EA or Valve.
A complete workflow for HDR imaging
Fast and Simple Email Client
MARISA: Matching Algorithm with Recursively Implemented StorAge
An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.
Experimental KytyPS5 U59 with merged shader and renderer fixes; complete sanitized main history and Windows releases.
A simple to use, composable, command line parser for C++ 11 and beyond
Professional Standalone Music Production Center with 7" Touch Screen, Sampler, Touch Strip and Music Tribe JAM DAW
A ROS node to perform a probabilistic 3-D/6-DOF localization system for mobile robots with 3-D LIDAR(s). It implements pointcloud based Monte Carlo localization that uses a reference pointcloud as a map.